Search found 10 matches
- Thu 17 Dec, 2015 9:00 pm
- Forum: General
- Topic: Tandy Sound Emulation
- Replies: 14
- Views: 11868
Re: Tandy Sound Emulation
PCjr's 76496 should sound weird with the Maniac Mansion noise track. Tandy 1000 uses same chip as PCjr. Later Tandy models past the 1000 should use a NCR8496, which was designed for Maniac Mansion's Tandy noise track. http://nerdlypleasures.blogspot.com/2015/10/the-journey-of-pcjrtandy-sound-chip.html
- Sun 06 Dec, 2015 6:53 am
- Forum: General
- Topic: Host machine survey
- Replies: 186
- Views: 255208
Re: Host machine survey
Not a lot of people appear to run on hyperthreading machines...
Here's my machine:
Desktop:
Intel Core i7-4790k (Haswell, 4 GHz)
16GB RAM
Windows 8 x64
Laptop:
Intel Centrino Duo (unknown model)
2GB RAM
Windows 7 x64
Here's my machine:
Desktop:
Intel Core i7-4790k (Haswell, 4 GHz)
16GB RAM
Windows 8 x64
Laptop:
Intel Centrino Duo (unknown model)
2GB RAM
Windows 7 x64
- Sat 28 Nov, 2015 6:59 pm
- Forum: General
- Topic: C64s fails to detect soundcards
- Replies: 0
- Views: 3954
C64s fails to detect soundcards
NOTE: Tested with C64s Shareware Version 2.52 . Please use this specific version when testing. Machine: Award 430VX Video Card: Diamond Stealth 32 Sound Card: Sound Blaster 16 Dynamic Recompiler used, latest 64-bit build compiled from Git repository. Extra info: C64s is an early Commodore 64 emulato...
- Sun 15 Nov, 2015 7:36 pm
- Forum: General
- Topic: alternate OPL cores for PCem
- Replies: 0
- Views: 4183
alternate OPL cores for PCem
I found these cores in the ZDoom wiki. Has anyone tried compiling PCem with these cores yet? They seem to be GPL and LGPL compatible. OPL3 Only Cores Nuked OPL: First emulator to LLE using decapsulated ROMs. This seems very interesting. https://github.com/rheit/zdoom/blob/master/src/oplsynth/nukedop...
- Sun 15 Nov, 2015 3:13 pm
- Forum: General
- Topic: [Q] Roland SC-55/SC-88 emulation?
- Replies: 8
- Views: 19281
Re: [Q] Roland SC-55/SC-88 emulation?
1. This would require dumping of wavetable roms and PROMs, which could be taken down because of legal issues.
2. This would require LLE emulation of the 2 CPUs on the machine.
I don't think Tom would be able to stand up to this one.
2. This would require LLE emulation of the 2 CPUs on the machine.
I don't think Tom would be able to stand up to this one.
- Fri 13 Nov, 2015 1:37 pm
- Forum: General
- Topic: V10.1 - PC Speaker issues
- Replies: 2
- Views: 4068
Re: V10.1 - PC Speaker issues
Same thing with donkey.bas in basica, also noticed it in Digger with white noise during inactivity.
I think this is a port 0x61 issue.
I think this is a port 0x61 issue.
- Thu 12 Nov, 2015 2:37 am
- Forum: General
- Topic: PCem (v10) my insights, questions, comments
- Replies: 14
- Views: 14837
Re: PCem (v10) my insights, questions, comments
That's not supposed to happen at all. On a real IBM AT it initializes immediately at start.Battler wrote:- RomanOn: Just be patient as the EGA takes some time to initialize and the emulator appears like frozen during that time. It might just take more time on Windows 10 than on Windows 7.
- Wed 11 Nov, 2015 6:56 pm
- Forum: General
- Topic: My suggestions for PCem
- Replies: 2
- Views: 3995
Re: My suggestions for PCem
Another suggestion I forgot to include in my post: Actual emulation of ISA/PCI/AGP slots. Mockup https://i.imgur.com/wyST15M.png Currently, PCem can only emulate 1 video card and 1 sound card. Say that you wanted to emulate 2 VGA cards at once while having an AdLib (if it were possible on real hardw...
- Wed 11 Nov, 2015 6:37 pm
- Forum: General
- Topic: My suggestions for PCem
- Replies: 2
- Views: 3995
My suggestions for PCem
Hi! I have some suggestions about the emulator that would be good for the future! 1. PCjr Cart Support MAME already has this, it should be easy to implement. All the cartridge port does (for most carts) on real hardware is map itself to a region of RAM that the PCjr BIOS finds, so it should be easy ...
- Mon 19 Oct, 2015 7:07 pm
- Forum: General
- Topic: revision 378, Frogger DOS broken (CGA)
- Replies: 0
- Views: 3677
revision 378, Frogger DOS broken (CGA)
If I try to play the original floppy or common DOS versions of Frogger, the water never stops moving, and the print screen key freezes the game even though it shouldn't. (the ibm pc never supported print screen.) Sometimes the screen would glitch up, and I couldnt reproduce it again. IBM PC with 1mb...