Search found 17 matches

by bloodbat
Tue 17 Apr, 2018 9:40 am
Forum: Patches
Topic: Latest Nuked OPL3
Replies: 2
Views: 469

Re: Latest Nuked OPL3

Here...
Either I forgot to attach it, it was deleted or gremlins got it :P
by bloodbat
Mon 09 Apr, 2018 5:35 am
Forum: Patches
Topic: Latest Nuked OPL3
Replies: 2
Views: 469

Latest Nuked OPL3

Patch to update the included 1.7.4 Nuked OPL3 to 1.8
From Nukeykt:
"Nuked OPL3 v1.8 is out.
Changelog:
* New envelope generator.
* Rhythm mode emulation is 100% correct now.
"
by bloodbat
Mon 19 Mar, 2018 12:53 am
Forum: General
Topic: [REQUEST] Load floppies from the command line.
Replies: 2
Views: 482

Re: [REQUEST] Load floppies from the command line.

Yep, that was what I meant :) Thanks a whole lot.
by bloodbat
Sat 17 Mar, 2018 9:15 am
Forum: Development
Topic: ide_atapi.c missing a brace?
Replies: 3
Views: 456

Re: ide_atapi.c missing a brace?

Thanks :)
by bloodbat
Fri 16 Mar, 2018 3:38 pm
Forum: General
Topic: [REQUEST] Load floppies from the command line.
Replies: 2
Views: 482

[REQUEST] Load floppies from the command line.

Loading configurations and being able to enter fullscreen directly from the command line is great; the ability to load floppies from the command line would probably be really useful for some machines, maybe something along the lines of --fda <somefile>, is it possible?

Thanks in advance :)
by bloodbat
Fri 16 Mar, 2018 3:23 pm
Forum: Development
Topic: ide_atapi.c missing a brace?
Replies: 3
Views: 456

ide_atapi.c missing a brace?

While compiling the 7d3c176 commit with GCC 7.2.0 using -Wall and -Werror I get an error about misleading indentation in line 266, looking at the code, it seems to be missing a brace? if (ide_bus_master_write_data) { if (ide_bus_master_write_data(atapi_dev->board, atapi_dev->data, atapi_dev->data_re...
by bloodbat
Mon 15 Jan, 2018 6:06 pm
Forum: General
Topic: Math coprocessor funkiness/bugs?
Replies: 3
Views: 535

Re: Math coprocessor funkiness/bugs?

Ohh I see, thanks for clearing that up :)
Any chance of a fix to at least get the values displayed properly, or should I just use an SX machine for that?
by bloodbat
Mon 15 Jan, 2018 2:25 am
Forum: General
Topic: Math coprocessor funkiness/bugs?
Replies: 3
Views: 535

Math coprocessor funkiness/bugs?

Hello! I was testing some MS-DOS software using a PCem emulated 486DX2 and ran into some err...interesting bugs/quirks whenever the coprocessor is available. -Lotus 123 release 4 seems to store everything as floating point even when it's an integer if the coprocessor is available...how do I know? Wh...
by bloodbat
Thu 14 Dec, 2017 10:33 pm
Forum: General
Topic: Tandy Sound Issue
Replies: 16
Views: 1007

Re: Tandy Sound Issue

Thanks, rev. 981 fixed the waves indeed :)
by bloodbat
Thu 14 Dec, 2017 9:59 pm
Forum: General
Topic: Tandy Sound Issue
Replies: 16
Views: 1007

Re: Tandy Sound Issue

The fix for KQ3 fixed the music for KQ2 also; the waves in KQ2's first screen still sound off, though, here's a couple of clips one recorded using PCem, the other DosBox.
Thanks for the time taken trying to fix this :)
by bloodbat
Thu 14 Dec, 2017 9:57 am
Forum: General
Topic: Tandy Sound Issue
Replies: 16
Views: 1007

Re: Tandy Sound Issue

I'm having the same issue, to be more specific: King's Quest 1 works fine for me, but King's Quest 2 and 3 exhibit the sound issue, I posted about it a while ago. The host machine is an AMD Phenom II 1090T, 8Gb. Ram, Win. 7, Nvidia Geforce GTX 750 Ti with 2 Gb. Vram and sound is output through a Sou...
by bloodbat
Sat 17 Dec, 2016 5:32 am
Forum: General
Topic: [Request] Add Roland MT-32/CM-32L/LAPC-I MIDI Emulation.
Replies: 2
Views: 1269

Re: [Request] Add Roland MT-32/CM-32L/LAPC-I MIDI Emulation.

Munt can already be used, problem is no smart MPU-401, it can...sometimes...be solved by using softmpu, but not always (Eric the Unready, for instance...doesn't work).
by bloodbat
Tue 30 Aug, 2016 6:07 pm
Forum: General
Topic: Problems with recent code commits.
Replies: 0
Views: 1034

Problems with recent code commits.

Hi. I tend to keep my personal PCem build up to date with the latest developments, but I've run into a couple of issues with several of the last commits, maybe it's useful to you to be aware of them: -Floppy changing seems to be broken: I insert a disk into drive a, say I "dir" the contents...change...
by bloodbat
Tue 30 Aug, 2016 5:42 pm
Forum: General
Topic: Tandy 1000 sound problems.
Replies: 0
Views: 876

Tandy 1000 sound problems.

Hello :) A while ago I reported Tandy 1000 sound was broken with one of my builds, I was told no problems were reported, I thought it was an issue with my build and decided to live with it. PCem 11 has been released for some time and, being the curious sort, I decided to try the Tandy 1000, see if p...
by bloodbat
Mon 14 Mar, 2016 8:35 pm
Forum: General
Topic: A couple of PCem questions and a request.
Replies: 4
Views: 1516

Re: A couple of PCem questions and a request.

I just tested the stereo GUS, sounds great :D. Thanks a lot. I did further Tandy testing with that new build and some games sound fine (King's Quest 1, Space Quest 2, Space Quest 3, Police Quest 1, Leisure Suit Larry 1) while King's Quest 2 and 3 and Space Quest 1 don't. I made a couple of recording...
by bloodbat
Mon 14 Mar, 2016 6:27 pm
Forum: General
Topic: A couple of PCem questions and a request.
Replies: 4
Views: 1516

Re: A couple of PCem questions and a request.

Thanks :)
You're right...I tested Tandy with my build from the mercurial sources instead of the official one. Sorry :(.
by bloodbat
Mon 14 Mar, 2016 6:44 am
Forum: General
Topic: A couple of PCem questions and a request.
Replies: 4
Views: 1516

A couple of PCem questions and a request.

Hi! First and foremost thanks for all the work put in this wonderful emulator. :) Now a question...is the GUS emulation stereo enabled? I tried it with several games (Doom, Epic Pinball and Extreme Pinball) and they all seem to output mono audio. Did I miss some configuration point? Tandy 1000 sound...