Search found 47 matches

by vorob
Sun 05 Feb, 2023 2:45 pm
Forum: General
Topic: Issues with Voodoo3 (real hw vs pcem)
Replies: 2
Views: 1244

Issues with Voodoo3 (real hw vs pcem)

I unreasonably considered PCem to be the most accurate emulation of hardware. However, Thief II on Voodoo3 in PCEM looks like the image on the right while real Voodoo3 is on the left. No idea what to do... Same driver, same OS, same game version. Very frustrated :? https://i.ibb.co/xD0w65G/234234234...
by vorob
Tue 29 Oct, 2019 12:17 pm
Forum: General
Topic: PCem 12 and slowmotion issue
Replies: 49
Views: 44795

Re: PCem 12 and slowmotion issue

The new dynamic recompiler has nothing to do with the voodoo emulation choking on DirectDraw buffer writes. There's other games that slow down for the same reason (Omikron's menu, Mechwarrior 3's menu, Urban Chaos's ripples, Metal Gear Solid's water/ninja effects) Tried older driver and it worked f...
by vorob
Fri 02 Aug, 2019 1:32 pm
Forum: General
Topic: PCem 12 and slowmotion issue
Replies: 49
Views: 44795

Re: PCem 12 and slowmotion issue

Whan can be done on this matter?
by vorob
Thu 01 Aug, 2019 1:56 pm
Forum: General
Topic: PCem 12 and slowmotion issue
Replies: 49
Views: 44795

Re: PCem 12 and slowmotion issue

Nope, absolutely same picture. Menu lags like hell :(
by vorob
Wed 16 Jan, 2019 1:03 pm
Forum: Development
Topic: v15 & new recompiler update
Replies: 86
Views: 89933

Re: v15 & new recompiler update

Thank you for your work! I already said once, but will repeat and repeat that you are doing fascinating work, I've ever seen. With your emulator, we can enjoy old software and games the way they were back then, without any compromises.

Didn't see, you have any sort of donation option?
by vorob
Tue 15 Jan, 2019 1:24 pm
Forum: General
Topic: PCem 12 and slowmotion issue
Replies: 49
Views: 44795

Re: PCem 12 and slowmotion issue

SarahWalker wrote: Sun 26 Feb, 2017 1:40 pm That's the most likely reason. Other possibilities are that it's idling while waiting for vsync, and it's mostly running the PCem-unfriendly Windows 9x idling code.
Hi, just wanna to try my luck, was there any movement on this issue? Thx!
by vorob
Wed 14 Feb, 2018 8:08 am
Forum: General
Topic: How music is emulated in PCem (MIDI)
Replies: 11
Views: 12083

Re: How music is emulated in PCem (MIDI)

vorob wrote: Wed 07 Feb, 2018 1:22 pm Yep, under dos its everything fine.

I'm trying to understand, it's a normal pc behavior or its pcem issue? Cause i cant remember such issue on my pc from 1997.
I really would like to hear the answer, please :)
by vorob
Wed 07 Feb, 2018 1:22 pm
Forum: General
Topic: How music is emulated in PCem (MIDI)
Replies: 11
Views: 12083

Re: How music is emulated in PCem (MIDI)

Yep, under dos its everything fine.

I'm trying to understand, it's a normal pc behavior or its pcem issue? Cause i cant remember such issue on my pc from 1997.

p.s. Sound Blaster AWE32 is the best sound card available in PCEM currently, right?
by vorob
Mon 05 Feb, 2018 7:31 pm
Forum: General
Topic: How music is emulated in PCem (MIDI)
Replies: 11
Views: 12083

Re: How music is emulated in PCem (MIDI)

Well, that's a mess. Take a look:

https://youtu.be/ksFe9vQzHJg

First music test is garbage, some instruments are missing. Then i play youtube to compare and get back to setup, and now all is fine. Then i launch the game and again, instruments are missing.
by vorob
Mon 05 Feb, 2018 3:18 pm
Forum: General
Topic: How music is emulated in PCem (MIDI)
Replies: 11
Views: 12083

Re: How music is emulated in PCem (MIDI)

I can record what i'm getting but its not like this: https://youtu.be/UHS82NNixmo
by vorob
Mon 05 Feb, 2018 3:15 pm
Forum: General
Topic: How music is emulated in PCem (MIDI)
Replies: 11
Views: 12083

How music is emulated in PCem (MIDI)

So I've selected sound blaster awe 32, installed the driver and got a weird music in my Duke Nukem 3d, where some instruments are absent. While I've got 100% emulation speed. I'm trying to understand what's going on? In emulator settings for SB32, i see "MIDI out device - Microsoft gs wavetable...
by vorob
Wed 27 Dec, 2017 8:39 am
Forum: General
Topic: [REQ] EAX emulation?
Replies: 2
Views: 3751

Re: [REQ] EAX emulation?

Wow, wow! ES1371 is working! I've got EAX in Thief II. Though I've got only 75% of emulation speed...

Thank you very much. Exactly what i was looking for...
by vorob
Tue 26 Dec, 2017 10:09 am
Forum: General
Topic: [REQ] EAX emulation?
Replies: 2
Views: 3751

[REQ] EAX emulation?

First of all, I would like to give my thanks to developers. A true magic is happening here, with true VooDoo emulation. Only wrappers can help on modern OS's but it's not completely true, without dithering :) The second thing lost in old games on modern OS's is - EAX support. Is there any plan for i...
by vorob
Thu 21 Dec, 2017 11:54 pm
Forum: General
Topic: Pre-v13WIP compat list
Replies: 29
Views: 23201

Re: Pre-v13WIP compat list

Can anyone explain to me how this could happen? It's not a wrapper, it's a full emulation, 1to1. It can have slow performance but not some ruined features. I don't understand.
by vorob
Thu 21 Dec, 2017 12:53 pm
Forum: General
Topic: Sound Delay [FIXED]
Replies: 6
Views: 6014

Re: Constant sound delay

Sound > Buffer Lenght, what's this option about? I've changed default 200 to 50 and I think its better now.
by vorob
Thu 21 Dec, 2017 12:48 pm
Forum: General
Topic: Sound Delay [FIXED]
Replies: 6
Views: 6014

Re: Constant sound delay

No luck, 13.1 also have a sound delay.
by vorob
Thu 21 Dec, 2017 12:43 pm
Forum: General
Topic: Sound Delay [FIXED]
Replies: 6
Views: 6014

Re: Constant sound delay

Looks like SDL2.dll was missing in 13.1, why?
by vorob
Thu 21 Dec, 2017 12:41 pm
Forum: General
Topic: Sound Delay [FIXED]
Replies: 6
Views: 6014

Re: Constant sound delay

https://pp.userapi.com/c830208/v8302085 ... SziZHg.jpg

With 13.1 i'm getting this error O_o
by vorob
Thu 21 Dec, 2017 11:45 am
Forum: General
Topic: Sound Delay [FIXED]
Replies: 6
Views: 6014

Re: Constant sound delay

Checked under DOS, I'm also getting a sound delay.
by vorob
Thu 21 Dec, 2017 11:39 am
Forum: General
Topic: Sound Delay [FIXED]
Replies: 6
Views: 6014

Sound Delay [FIXED]

I just would like to ask if the sound delay is normal for PCem? I fire but sound happens half-a-second later.

And if it's not normal, where should I dig?

I'm getting 100% emulation speed.
by vorob
Thu 21 Dec, 2017 11:38 am
Forum: General
Topic: Input Lag in GTA 1
Replies: 1
Views: 2735

Re: Input lag in some games

I was wrong. Everything is okay with Heretic II, only GTA 1 have input lag, both software and 3dfx versions, but only in Windows.

If you play gta win, no inpu lag there. Other dos games doest have input lag.
by vorob
Wed 20 Dec, 2017 3:27 pm
Forum: General
Topic: Input Lag in GTA 1
Replies: 1
Views: 2735

Input Lag in GTA 1

Hi! For now, i can say that I've got stable input lat in Heretic II and GTA 1 (3dfx), just take a look: https://youtu.be/oph5K1tVpAQ I've got 100% emulation speed and Unreal I, Quake 2-3 works perfectly. What can I be? Just once I had GTA 1 work without input lag, dunno how this happened cause other...
by vorob
Mon 27 Feb, 2017 6:34 pm
Forum: General
Topic: PCem 12 and slowmotion issue
Replies: 49
Views: 44795

Re: PCem 12 and slowmotion issue

Sorry, i missed that, though it still sounds quite complex to me. Is that a problem of PCem? Or its smth complex, bad programming in thief + limits of pcem? Any chance it will be fixed in future? I read that Byzantine also have problems.
by vorob
Mon 27 Feb, 2017 10:02 am
Forum: General
Topic: PCem 12 and slowmotion issue
Replies: 49
Views: 44795

Re: PCem 12 and slowmotion issue

So, any reason for low speed in simple menu?
by vorob
Thu 23 Feb, 2017 10:42 pm
Forum: General
Topic: PCem 12 and slowmotion issue
Replies: 49
Views: 44795

Re: PCem 12 and slowmotion issue

Take a look, Thief Dark Project:

https://youtu.be/Xw163cJ_OCk

Game is almost 100% but when these hitch ups happen it drops. Then i open menu which should run perfect, but its only 33% there and horrible sound. What's the problem?
by vorob
Thu 23 Feb, 2017 10:35 pm
Forum: General
Topic: PCem 12 and slowmotion issue
Replies: 49
Views: 44795

Re: PCem 12 and slowmotion issue

I'm also getting some hitch ups when sound plays. Is sound emulation also intensive? What's the lightest type of soundcard? Sound Blaster 16?
by vorob
Wed 22 Feb, 2017 2:35 pm
Forum: General
Topic: PCem 12 and slowmotion issue
Replies: 49
Views: 44795

Re: PCem 12 and slowmotion issue

Okay, i see.

To be clear, my 6700hq can do 3100 for 4 cores, 3200 for 3, 3300 for 2 and 3500 for 1
by vorob
Wed 22 Feb, 2017 11:12 am
Forum: General
Topic: PCem 12 and slowmotion issue
Replies: 49
Views: 44795

Re: PCem 12 and slowmotion issue

Yes, now I understood. Tried different CPU and my quake 3 started working like charm. Though ss2 is still working slowly :)

But, PCEM doesn't utilise GPU at all?
by vorob
Wed 22 Feb, 2017 9:30 am
Forum: General
Topic: PCem 12 and slowmotion issue
Replies: 49
Views: 44795

PCem 12 and slowmotion issue

Take a look https://www.youtube.com/watch?v=Oc-w0YWt6sE Quake and SS2 are not lagging or suffering from low fps, the run like in slow-motion, why? My currnet rig: Acer Predator G9-593 Intel Core i7-6700HQ (2.6Ghz/3.5Ghz) (https://goo.gl/dehk14) Nvidia GeForce GTX 1070 (8Gb GDDR5) (https://goo.gl/z2a...
by vorob
Wed 22 Feb, 2017 8:02 am
Forum: Development
Topic: 3DFX compatibility list
Replies: 99
Views: 157833

Re: 3DFX compatibility list

Tried 12build and its kida weird, it looks like games are working in slow motion. They are not lagging, they are in slow motion. I'm talking about System Shock 2