Search found 1978 matches

by SarahWalker
Thu 26 Nov, 2020 6:26 pm
Forum: Patches
Topic: Documentation revamp submission
Replies: 8
Views: 1003

Re: Documentation revamp submission

My bad. Added at e8e0cf4.
by SarahWalker
Thu 26 Nov, 2020 8:43 am
Forum: Patches
Topic: Documentation revamp submission
Replies: 8
Views: 1003

Re: Documentation revamp submission

Committed at 2ad5b83. I'm leaving this thread where it is in an attempt to remind me that we need to update for v17 and convert to HTML or similar before the release.
by SarahWalker
Thu 26 Nov, 2020 8:30 am
Forum: Development
Topic: v17 compatibility & bug list
Replies: 26
Views: 3420

Re: v17 compatibility & bug list

Spearhead fixed in 15fd983.
by SarahWalker
Wed 25 Nov, 2020 1:53 pm
Forum: Patches
Topic: Documentation revamp submission
Replies: 8
Views: 1003

Re: Documentation revamp submission

If it can be converted to HTML then that's fine. Just want something that's readable out of the box for the end user who doesn't know what GitHub is and doesn't want to know.
by SarahWalker
Wed 25 Nov, 2020 8:09 am
Forum: Patches
Topic: Documentation revamp submission
Replies: 8
Views: 1003

Re: Documentation revamp submission

Sorry, been meaning to reply to this for a while now! In general I think this looks okay. I'm not familiar with this kind of markup though, can it be processed to a plain text file for the binary release?
by SarahWalker
Wed 25 Nov, 2020 8:04 am
Forum: General
Topic: Strange graphic bugs when leaving games
Replies: 11
Views: 401

Re: Strange graphic bugs when leaving games

@menobug : Please read viewtopic.php?f=2&t=4
by SarahWalker
Sun 22 Nov, 2020 8:46 pm
Forum: Development
Topic: [BUG] A couple of issues with Manx TT Superbike in Glide
Replies: 10
Views: 463

Re: [BUG] A couple of issues with Manx TT Superbike in Glide

Manx TT issues are a bug with the 3dfx recompiler. Still looking into it, but turning the voodoo recompiler off should fix it, albeit there will be a hit to frame rate.
by SarahWalker
Sun 22 Nov, 2020 4:21 pm
Forum: Development
Topic: v17 compatibility & bug list
Replies: 26
Views: 3420

Re: v17 compatibility & bug list

e518b43 fixes Red Alert 2 and The Longest Journey, probably also the other 'trailing' bugs. I couldn't reproduce the Superbike 2001 termination, or the D3D issues with Starfleet Academy. I suspect some of the other bugs are out of date now as well.
by SarahWalker
Sun 22 Nov, 2020 4:02 pm
Forum: General
Topic: What are the ROM files?
Replies: 7
Views: 625

Re: What are the ROM files?

Yes, in the readme file that comes with the emulator.
by SarahWalker
Sun 22 Nov, 2020 1:47 pm
Forum: General
Topic: What are the ROM files?
Replies: 7
Views: 625

Re: What are the ROM files?

ROM files won't do anything if there isn't code in the emulator to emulate whatever hardware the code in the ROM is trying to access. Your Matrox ROM won't work because PCem doesn't emulate any Matrox hardware.
by SarahWalker
Sat 21 Nov, 2020 8:59 pm
Forum: Merged patches
Topic: [Patch] New VHD support... now with added dynamics
Replies: 59
Views: 16370

Re: [Patch] New VHD support... now with added dynamics

All committed as of 8fa271d.
by SarahWalker
Sat 21 Nov, 2020 9:48 am
Forum: Merged patches
Topic: [Patch] New VHD support... now with added dynamics
Replies: 59
Views: 16370

Re: [Patch] New VHD support... now with added dynamics

shermanp wrote:
Wed 18 Nov, 2020 10:16 pm
Alright. Hopefully third times the charm...
Committed at 302d05c.
by SarahWalker
Sat 21 Nov, 2020 9:46 am
Forum: Development
Topic: v17 compatibility & bug list
Replies: 26
Views: 3420

Re: v17 compatibility & bug list

leilei wrote:
Fri 20 Nov, 2020 2:15 am
Running into a lot of

Code: Select all

Bad CMDFIFO0 015f0808
Fixed in 87524de.
by SarahWalker
Fri 20 Nov, 2020 7:27 pm
Forum: General
Topic: What are the ROM files?
Replies: 7
Views: 625

Re: What are the ROM files?

Now.. the ROM files.. are that "just" dumps of BIOSs? Would it be possible to add any hardware if I have a BIOS files? Im thinking about Adaptec AHA-2940 SCSI controller or an old NVidia VGA card. On the manucature sites you can still find BIOS updates. Could these be used in PCem? No, because ther...
by SarahWalker
Thu 19 Nov, 2020 9:03 pm
Forum: Development
Topic: Museum Madness - FM Synth in DOS sound lag, despite it being solid 100%
Replies: 13
Views: 1364

Re: Museum Madness - FM Synth in DOS sound lag, despite it being solid 100%

I can reproduce this, it's not a drop in performance, it seems like a real bug.
by SarahWalker
Wed 18 Nov, 2020 8:47 pm
Forum: Merged patches
Topic: [Patch] New VHD support... now with added dynamics
Replies: 59
Views: 16370

Re: [Patch] New VHD support... now with added dynamics

With the most recent patch it no longer builds for me on mingw. ftello and fseeko don't exist.
by SarahWalker
Wed 18 Nov, 2020 8:40 pm
Forum: General
Topic: Voodoo bugs
Replies: 2
Views: 703

Re: Voodoo bugs

Voodoo 2 fixed in rev 6cbce169.
by SarahWalker
Wed 18 Nov, 2020 8:05 pm
Forum: Development
Topic: v17 compatibility & bug list
Replies: 26
Views: 3420

Re: v17 compatibility & bug list

Low res stuff should be fully fixed as of 088354f6. I hope.
by SarahWalker
Wed 18 Nov, 2020 4:33 pm
Forum: General
Topic: Anyone knows why Virtual 86 mode does not work properly well when playing DOS games on Windows 3.1 on MS-DOS 6.0 ?
Replies: 24
Views: 1850

Re: Anyone knows why Virtual 86 mode does not work properly well when playing DOS games on Windows 3.1 on MS-DOS 6.0 ?

Also please provide details of emulator configuration.

Windows 3.1 _did_ have a lot of issues running DOS games, so at least some of the issues you're seeing are likely to not be emulator bugs.
by SarahWalker
Wed 18 Nov, 2020 9:54 am
Forum: Development
Topic: Museum Madness - FM Synth in DOS sound lag, despite it being solid 100%
Replies: 13
Views: 1364

Re: Museum Madness - FM Synth in DOS sound lag, despite it being solid 100%

Could you provide a recording of the 'sound lag' please?

Also, Museum Madness sounds like the most totally radical game ever.
by SarahWalker
Tue 17 Nov, 2020 9:54 pm
Forum: Development
Topic: v17 compatibility & bug list
Replies: 26
Views: 3420

Re: v17 compatibility & bug list

leilei wrote:
Mon 16 Nov, 2020 7:01 am
- 3DMark2001: Render-to-texture issue, PCem segfaults during "Demo"
Fixed in 09a7b468.
by SarahWalker
Tue 17 Nov, 2020 8:34 am
Forum: Development
Topic: v17 compatibility & bug list
Replies: 26
Views: 3420

Re: v17 compatibility & bug list

- Quake (DOS, 400x300/512x384 bugged)
Fixed in 5c20fe7c.