Search found 910 matches
- Wed 03 Mar, 2021 9:51 pm
- Forum: General
- Topic: Best Shades for authentic crt display?
- Replies: 6
- Views: 307
Re: Best Shades for authentic crt display?
I'm assuming you don't have the proper video drivers installed as you may lack a OpenGL ICD (i.e. Windows' own WARP GL->D3D wrapper for their stock drivers doesn't implement everything)
- Tue 02 Mar, 2021 11:06 pm
- Forum: General
- Topic: Need suggestions: Best Win98 guest that can run DX9
- Replies: 10
- Views: 531
Re: Need suggestions: Best Win98 guest that can run DX9
See this thread too http://pcem-emulator.co.uk/phpBB3/viewtopic.php?f=2&t=3499 Satisfying DX9 games often requires at least DX7-baseline level hardware (if the game's generous enough to have safe pixelshader-less paths) and the gamut of that falls outside the realistic hobby-attainable scope regardi...
- Tue 02 Mar, 2021 10:15 pm
- Forum: General
- Topic: Windows 3.1 freezes or hangs when using Logitech mouse drivers
- Replies: 3
- Views: 200
Re: Windows 3.1 freezes or hangs when using Logitech mouse drivers
PCem doesn't emulate Logitech mice.
- Sat 27 Feb, 2021 11:39 pm
- Forum: General
- Topic: Why is accessing a physical CDrom so slow ?
- Replies: 3
- Views: 202
Re: Why is accessing a physical CDrom so slow ?
I almost think it's PIO transfer mode on the host machine, which Windows can sometimes inadvertently.turn on when it has trouble reading a cd (which can happen with some protected CDs) and can be very tricky to reverse. I personally use CloneCD/VirtualCloneDrive when dealing with my protected games.
- Sat 27 Feb, 2021 1:52 am
- Forum: General
- Topic: Need suggestions: Best Win98 guest that can run DX9
- Replies: 10
- Views: 531
Re: Need suggestions: Best Win98 guest that can run DX9
3d games in 99 were targeting Voodoos as they were a major part of the market and they were very compatible with problematic Super7 motherboards (a major budget enthusiast part). The only thing you're really missing out on are the very few games that have 24/32-bit textures, very few games that have...
- Sat 27 Feb, 2021 1:07 am
- Forum: General
- Topic: Need suggestions: Best Win98 guest that can run DX9
- Replies: 10
- Views: 531
Re: Need suggestions: Best Win98 guest that can run DX9
I'd also like to point this out My aim is to be able to run 3dMark 2001 (or even 2003) smoothly. The generation of hardware PCem emulates have never run either of those smoothly in the real world (even with HWT&L capable hardware like a Geforce4), so you're setting your expectations (from even the m...
- Fri 26 Feb, 2021 11:00 am
- Forum: General
- Topic: Need suggestions: Best Win98 guest that can run DX9
- Replies: 10
- Views: 531
Re: Need suggestions: Best Win98 guest that can run DX9
Voodoo2/3 drivers new enough (>Nov1999) require a minimum of DirectX 7 installed to work.
- Fri 26 Feb, 2021 7:56 am
- Forum: General
- Topic: PCem icon?
- Replies: 6
- Views: 1329
Re: PCem icon?
Art's my main hobby and even I'm not sure of what the icon could look like (given the broad coverage of 6 computer generations)....
It'd probably have to be a very scaleable SVG for wx theme consistency, which is way out of my familiar comfort zone anyway (32x / 48x @ 256c at best)
It'd probably have to be a very scaleable SVG for wx theme consistency, which is way out of my familiar comfort zone anyway (32x / 48x @ 256c at best)
- Sat 06 Feb, 2021 9:19 pm
- Forum: General
- Topic: Maximizing PCem performance
- Replies: 15
- Views: 2503
Re: Maximizing PCem performance
Banshee and Voodoo3 can't SLI.
SLI would come back for the Voodoo5 later on in the form of having more VSA-100s doing the work on a single card.
SLI would come back for the Voodoo5 later on in the form of having more VSA-100s doing the work on a single card.
- Sat 06 Feb, 2021 3:24 pm
- Forum: General
- Topic: Question about emulator security and compatibility
- Replies: 3
- Views: 382
Re: Question about emulator security and compatibility
If you don't want to take a chance on the internet as a driver source (I don't blame you, there's a LOT of sketchy driver websites that just want to put their 'easy' Windows-based 'updater' to obfuscate actual driver downloads which show up at the top of the searches for about 19 years now), you can...
- Fri 05 Feb, 2021 7:18 pm
- Forum: General
- Topic: I'm to new for this App ?)
- Replies: 3
- Views: 424
Re: I'm to new for this App ?)
Make sure a minimum of DirectX 7 is installed prior to using Voodoo2 drivers from November 1999 and later.
- Wed 03 Feb, 2021 6:43 am
- Forum: General
- Topic: Yamaha YMF7xx emulation
- Replies: 7
- Views: 774
- Mon 01 Feb, 2021 2:32 am
- Forum: General
- Topic: i7 or i9 for PCem?
- Replies: 8
- Views: 1269
Re: i7 or i9 for PCem?
IPC is what really counts. More cores however do benefit the Voodoo emulation (especially now that you can use 4 per card, like 8 for a Voodoo2 SLI) IPC's been improving only at a glacial pace in the past decade though (compared to 1996-2006 which were like at least 4 distinct computer eras). Gettin...
- Sat 30 Jan, 2021 4:04 am
- Forum: General
- Topic: Random screenshots
- Replies: 8
- Views: 6160
Re: Random screenshots
One of the big benefits behind the recent Voodoo Banshee emulation is that some games that *almost* work can have fixes made in a more comfortable testing environment (where no hardware is at risk from the scientific process), and as a result, i've almost got Phantasy Star Online (PC) playable (whic...
- Sun 17 Jan, 2021 12:52 am
- Forum: General
- Topic: CD-ROM drive not appearing in Windows 95?
- Replies: 1
- Views: 405
Re: CD-ROM drive not appearing in Windows 95?
This happens when something confuses Win95's IDE controller device drivers (like changing motherboards), try removing them and restarting a couple of times to redetect them. If that doesn't work and you're really desperate, you might want to try a real-mode driver (of the mscdex + oakcdrom/nec_ide.s...
- Sun 10 Jan, 2021 10:06 am
- Forum: General
- Topic: PCem v17 running slow/lagging
- Replies: 23
- Views: 4862
Re: PCem v17 running slow/lagging
The AMD K6-2 has 3Dnow! extensions and 3dfx Voodoo2 and Voodoo3 drivers after 1999 can take advantage of them for performance gains (which can lead to heavier emulation). The achilles' heel is the VIA MVP3 chipset on the actual boards (historically, they'd skew agp compatibility towards 3dfx cards a...
- Mon 04 Jan, 2021 5:37 am
- Forum: General
- Topic: Close PCem after Windows Shutdown
- Replies: 3
- Views: 647
Re: Close PCem after Windows Shutdown
I typoed, I meant ACPI. The FIC VA-503+ should do it at least.
- Sun 03 Jan, 2021 10:00 pm
- Forum: General
- Topic: Close PCem after Windows Shutdown
- Replies: 3
- Views: 647
Re: Close PCem after Windows Shutdown
If you've started PCem with the --config parameter, and the guest uses a newer APIC supported motherboard and Windows 98+ is configured for that, then it should completely exit.
- Fri 01 Jan, 2021 8:17 pm
- Forum: General
- Topic: Trouble Installing Win98 PCI-128 Drives With Epox P55
- Replies: 2
- Views: 535
Re: Trouble Installing Win98 PCI-128 Drives With Epox P55
Win98SE doesn't come with any AudioPCI 128/ES1371/ES1373 drivers (win98se drivers are generally current to Dec 1997+DirectX 6.1). They started adding those in Windows 2000 and Me. Also remember, if something's asking for the Win98 cd, you'll want to correct the path to read D:\WIN98 rather than the ...
- Tue 29 Dec, 2020 1:57 am
- Forum: Development
- Topic: v17 compatibility & bug list
- Replies: 67
- Views: 15560
Re: v17 compatibility & bug list
An interesting way to reproduce the Centipede access violation consistently is to use software 320x240 and head straight for the water...
- Tue 29 Dec, 2020 1:55 am
- Forum: General
- Topic: Maximizing PCem performance
- Replies: 15
- Views: 2503
Re: Maximizing PCem performance
When V17 came out with the official tuned build, I made myself a spreadsheet table of all the CPUs I can benchmark for 100% execution with a Voodoo Banshee using the second (visible) half of MDK2's benchmark and standing in place on Q3DM17. This was enough for my general use cases. (My fastest 100%'...
- Mon 28 Dec, 2020 7:51 am
- Forum: General
- Topic: Mouse Issues?
- Replies: 4
- Views: 967
Re: Mouse Issues?
It's in Win9X (HKEY_USERS\.DEFAULT\Control Panel\Mouse\ MouseSpeed). Windows 2000 and Me had options to adjust/disable acceleration (and XP would later jam this into a "Enhance pointer precision" checkbox)
- Tue 22 Dec, 2020 1:11 am
- Forum: Patches
- Topic: [Patch] Voodoo 3 WinUAE merge notes/patch
- Replies: 5
- Views: 1567
Re: [Patch] Voodoo 3 WinUAE merge notes/patch
V4 changes several things: - FXT texture compression (which never really caught on despite 3dfx's best attempts at creating a new open standard, IIRC only Alice and FAKK2 bothered with FXT) - 32-bit rendering (without any screen filtering) - Larger texture size limit - Temporal full scene anti-alias...
- Mon 21 Dec, 2020 11:29 am
- Forum: General
- Topic: 486 Windows 95 problem
- Replies: 3
- Views: 734
Re: 486 Windows 95 problem
On a drive that big, make sure the hard drive is set to LBA in the BIOS.
- Mon 21 Dec, 2020 6:36 am
- Forum: General
- Topic: PCem v17 running slow/lagging
- Replies: 23
- Views: 4862
Re: PCem v17 running slow/lagging
Turning off cache doesn't make performance miracles. Here's a P2 233
- Mon 21 Dec, 2020 1:20 am
- Forum: Patches
- Topic: [Patch] Voodoo 3 WinUAE merge notes/patch
- Replies: 5
- Views: 1567
Re: [Patch] Voodoo 3 WinUAE merge notes/patch
I wonder if this emulates Amiga's terrible Quake2 performance with one of those (where there's a vertex lighting hack that doesn't really help matters IIRC). I can't imagine the bus being too great for 3d acceleration (akin to using a laptop's docking station)
- Sun 20 Dec, 2020 12:29 pm
- Forum: General
- Topic: PII 233-300 Mhz runs perfectly except in daggerfall ?
- Replies: 16
- Views: 2285
Re: PII 233-300 Mhz runs perfectly except in daggerfall ?
I don't have Daggerfall around (yeah I know freewared long ago, I just don't have a habit of installing Bethesda software for many reasons) but I wonder if loading Smartdrv also does anything about it... Windows wasn't mentioned anywhere here and neither were FAT32 partitions.
- Sun 20 Dec, 2020 3:00 am
- Forum: General
- Topic: Voodoo 2 Total Memory Size?
- Replies: 5
- Views: 1002
Re: Voodoo 2 Total Memory Size?
Just know there's many older games that don't understand multitexturing/second TMUs and effectively use the V2 as if it were a 4MB Voodoo1 card. The number is also consistent with driver's control panel itself. There's a checkbox to restrict the texture memory to 2MB (for the 4MB tmem models) to reg...
- Sun 20 Dec, 2020 1:21 am
- Forum: General
- Topic: Voodoo 2 Total Memory Size?
- Replies: 5
- Views: 1002
Re: Voodoo 2 Total Memory Size?
The option's there for curiosity (a 2mb framebuffer Voodoo2 would've been for arcade machines) A Voodoo2 always have two TMUs, and that chosen texture memory will be multiplied by 2 always on the Voodoo2 option. Same goes for the Obsidian SB50 above it. Consumer V2s always had a 4MB framebuffer, and...
- Sat 19 Dec, 2020 5:27 am
- Forum: General
- Topic: Voodoo 1 vs. Voodoo 3
- Replies: 1
- Views: 863
Re: Voodoo 1 vs. Voodoo 3
Even at that speed, there will be performance differences from the multitexturing capabilities and fill rate alone. Also the greater amount of texture memory on the Banshee and Voodoo3 will make for far less thrashing (especially against a "24MB" V2SLI) A good place to show the Voodoo3 off is Quake3...