Search found 450 matches

by leilei
Sat 13 Jan, 2018 1:13 am
Forum: General
Topic: Sound stutters whatever the configuration
Replies: 17
Views: 391

Re: Sound stutters whatever the configuration

szadycbr wrote:
Fri 12 Jan, 2018 8:15 pm
Edit, i checked it on DX4-66Mhz on voodoo1 without recompiler and it works flawlessly, just remember use PCem v12 cos it is much faster, not that accurate but much faster.
I can't see how V12 would be faster than V13.1 at all.... there's also no DX4/66
by leilei
Tue 09 Jan, 2018 4:30 pm
Forum: General
Topic: Cyrix6x86 now detected as TI486SXLC
Replies: 1
Views: 149

Cyrix6x86 now detected as TI486SXLC

Seems to happen after yesterday's commit
by leilei
Mon 08 Jan, 2018 5:04 pm
Forum: Development
Topic: Execution rate at DOS prompt, menus, etc.
Replies: 5
Views: 274

Re: Execution rate at DOS prompt, menus, etc.

That lack of refresh is intentional. If you don't like that, you can use the OpenGL 3.0 renderer where all refresh is forced (allowing shaders to constantly work etc)
by leilei
Mon 08 Jan, 2018 4:56 pm
Forum: General
Topic: I have a question about resources from other PC emulators.
Replies: 5
Views: 316

Re: I have a question about resources from other PC emulators.

In short, with the obfuscated deceptive sockpuppet weaseling out of the way: Copy and paste to fix Lego Creator in PCem please.
by leilei
Mon 08 Jan, 2018 4:55 pm
Forum: General
Topic: Sound stutters whatever the configuration
Replies: 17
Views: 391

Re: Sound stutters whatever the configuration

You may need to restart PCem for sound buffer changes to be effective (depending on which OpenAL DLL is used IIRC)
by leilei
Mon 08 Jan, 2018 4:53 pm
Forum: General
Topic: A few disk bugs?
Replies: 3
Views: 145

Re: A few disk bugs?

I don't have any issues with my 1.2mb floppy dumps. Just make sure you have the correct floppy drive configured for the desired disk type in both machine and BIOS.
by leilei
Sat 06 Jan, 2018 2:46 pm
Forum: Development
Topic: Execution rate at DOS prompt, menus, etc.
Replies: 5
Views: 274

Re: Execution rate at DOS prompt, menus, etc.

So far the only unusual recompiler choking i've seen on v13.1 is with Ms. PacPC (JROK's excellent DOS Ms. Pacman recreation). Oddly PacPC is not affected.
by leilei
Tue 26 Dec, 2017 2:52 pm
Forum: General
Topic: [REQ] EAX emulation?
Replies: 2
Views: 279

Re: [REQ] EAX emulation?

The ES1371 card emulation covers this, sort of - many drivers for the SB PCI 128 have EAX support (in addition to some drivers supporting A3D). Haven't tried it with a discrete 4+ speaker setup though (haven't tried it on a real SBPCI either to be fair), but the binaural stuff works on A3D and the E...
by leilei
Fri 22 Dec, 2017 11:16 pm
Forum: General
Topic: v13 released!
Replies: 25
Views: 1494

Re: v13 released!

The only other "feasibly possible" 3d card I can think of are Rendition cards, only because their papers are out there and the card works similarly to how an AudioPCI works (running off software code), it was never possible for a wrapper to happen since it was like that. What really goes against the...
by leilei
Thu 21 Dec, 2017 12:11 pm
Forum: General
Topic: Sound Delay [FIXED]
Replies: 6
Views: 150

Re: Constant sound delay

OpenALSoft helps with this. 13.1 should come with it so try updating to that.
by leilei
Thu 21 Dec, 2017 1:14 am
Forum: General
Topic: Interstate '76 - Missing triangles
Replies: 9
Views: 360

Re: Interstate '76 - Missing triangles

Which renderer are you using? If Direct3D or Glide, what driver version and DirectX are you using? If Voodoo2, Did you limit 2MB memory in Glide?

If it's I76's terrible terrain pop-in and occasional road poly Z-fighting you're referring to: that's a real thing.
by leilei
Wed 20 Dec, 2017 7:04 am
Forum: General
Topic: v13 shader manager problem
Replies: 2
Views: 155

Re: v13 shader manager problem

What platform and what shaders are you trying to use?
by leilei
Wed 20 Dec, 2017 1:45 am
Forum: Development
Topic: Status of Assembly?
Replies: 8
Views: 456

Re: Status of Assembly?

It's only in the recompilers. The immediate issue is only really in that references to the recompilers are still there after disabling them, so interpreter-only builds aren't possible for the time being (but could be with a bunch more ifdefs) Also if it's the Pi you're thinking of, don't expect much...
by leilei
Tue 19 Dec, 2017 1:38 am
Forum: General
Topic: Windows 98 SE: Trying to change MIDI instrument to GS Wavetable Synth
Replies: 4
Views: 256

Re: Windows 98 SE: Trying to change MIDI instrument to GS Wavetable Synth

Windows98 doesn't generally make the software synth available when there's hardware with native playback (as with the real systems with such sound cards). In the 90s it was only really common to see the GS synth on post-AC'97 laptops and other onboard audio chips and a bunch of OEM machines with che...
by leilei
Mon 18 Dec, 2017 1:13 am
Forum: General
Topic: Battle Chess Enhanced CD-ROM for DOS, version 1.00
Replies: 7
Views: 306

Re: Battle Chess Enhanced CD-ROM for DOS, version 1.00

Did you make a bin/cue of your disc? I'd imagine it'd hang trying to play an audio track that doesn't exist for each animation, and Interplay's early CD titles were a bit on the rough side of quality...

Mine's a 1.00 disc from a sound card/cdrom bundle circa '94.
by leilei
Sun 17 Dec, 2017 10:46 am
Forum: General
Topic: Some performance changes after upgrading to V13
Replies: 3
Views: 225

Re: Some performance changes after upgrading to V13

Earlier Pentium timing was too fast. The P166MMX performed more like a P2 300 earlier (and it shouldn't have)
by leilei
Sun 17 Dec, 2017 10:17 am
Forum: General
Topic: Battle Chess Enhanced CD-ROM for DOS, version 1.00
Replies: 7
Views: 306

Re: Battle Chess Enhanced CD-ROM for DOS, version 1.00

Oddly I can't seem to reproduce this on AMI486 with Cx486 on recompiler with the Tgui9440 and CDchess configured for Trident and DOS 6.22. How's your CONFIG.SYS? Since you've got DOS 6.22 you could try running MEMMAKER for luck. EDIT: couldn't reproduce it on SIS496, 16mb nor interpreter either. I a...
by leilei
Sun 17 Dec, 2017 6:12 am
Forum: General
Topic: v13 - Mouse Issues
Replies: 13
Views: 447

Re: v13 - Mouse Issues

Ensure you're still using the proper mouse device in the config, since the addition of the Mouse Systems 3-button mouse can bump this.

In addition, using Vsync with the OpenGL backends will cause mouse delays.
by leilei
Sat 16 Dec, 2017 12:49 am
Forum: General
Topic: Finishable games
Replies: 4
Views: 395

Re: Finishable games

Please don't derail the thread about starting wikis (which I disagree about given their huge maintenance overhead) and emulators. My intent was a screenshot gallery of linked game endings after finishing a game within PCem to verify their playability in the simplest briefest way possible.
by leilei
Fri 15 Dec, 2017 2:19 am
Forum: General
Topic: Finishable games
Replies: 4
Views: 395

Finishable games

Simply a list thread where a game is fully finishable from start to end without major issues. It's not a compatibility list. Games without endings need not apply. Potential spoilers ahead.

I'll start:


Half-Life (430VX PMMX233 V2 SLI W98se SBPCI)
by leilei
Fri 15 Dec, 2017 2:13 am
Forum: General
Topic: v13 released!
Replies: 25
Views: 1494

Re: v13 released!

Maybe more as an option. Replacing working components with SDL is a huge YMMV for Windows users, and there's the potential to take advantage of OpenAL's EFX stuff to simulate a pc speaker against a metal case+positioning (As well as doing that for future sound effects of drives working)
by leilei
Thu 14 Dec, 2017 6:32 am
Forum: General
Topic: PCem 13 first impressions
Replies: 15
Views: 790

Re: PCem 13 first impressions

V2 SLI unfortunately doesn't help Q3's texture thrashing all that much. r_picmip 1 is still advised. The next step up (Voodoo Banshee 16MB) would be far better for Q3 at r_picmip 0 Another note on the V2 SLI is that it dioesn't implement the screen filter at 1024x768 so there shouldn't be any perfor...
by leilei
Thu 14 Dec, 2017 12:26 am
Forum: General
Topic: v13 released!
Replies: 25
Views: 1494

Re: v13 released!

FYI - Msys2's comes from OpenAL Soft as linked above (and is outdated in a bundle)

I should also mention OpenAL Soft doesn't support PCem's recent output volume feature.
by leilei
Thu 14 Dec, 2017 12:24 am
Forum: General
Topic: Ensoniq AudioPCI Sound Issue
Replies: 4
Views: 274

Re: Ensoniq AudioPCI Sound Issue

I've noticed and mentioned the crackling since it was committed. It's more obvious on OpenAL Soft than Creative's OpenAL driver.

There are some cases where the crackling should be real though (Epic dos games)
by leilei
Wed 13 Dec, 2017 3:14 pm
Forum: General
Topic: Award 430VX BIOS converted to Award BootBlock BIOS
Replies: 4
Views: 292

Re: Award 430VX BIOS converted to Award BootBlock BIOS

Try deleting roms\430vx\flash.bin
by leilei
Wed 13 Dec, 2017 1:13 am
Forum: General
Topic: Sound Blaster Pro v1 bug
Replies: 3
Views: 159

Re: Sound Blaster Pro v1 bug

No. There is no hardware passthrough anywhere and it's unlikely you'll ever find an ISA Sound Blaster in a machine that can run PCem well.
by leilei
Wed 13 Dec, 2017 12:06 am
Forum: General
Topic: PCem 13 first impressions
Replies: 15
Views: 790

Re: PCem 13 first impressions

I don't have stretching issues. Not seeing live resizing isn't really a big issue for me (and isn't the most trivial thing to implement across all backends either)
by leilei
Tue 12 Dec, 2017 11:27 pm
Forum: General
Topic: v13 released!
Replies: 25
Views: 1494

Re: v13 released!

by leilei
Tue 12 Dec, 2017 1:50 am
Forum: General
Topic: PCem 13 first impressions
Replies: 15
Views: 790

Re: PCem 13 first impressions

Yep. That's nice because I have like 59 configs I use for testing, they're mostly SiS496/430VXs with different HDDs and they all need to boot fast.
by leilei
Wed 06 Dec, 2017 11:34 pm
Forum: General
Topic: Descent 3 Demo Graphical Issues
Replies: 9
Views: 272

Re: Descent 3 Demo Graphical Issues

I don't see graphical issues here - I just see an unfortunate decision to use the Virge for a game it doesn't have the caps for. This is obviously not the emulated Voodoo cards.

Also D3 didn't have a 1997 demo. Its earliest demo is from October 98.