Search found 617 matches

by omarsis81
Sat 18 Jun, 2016 10:14 pm
Forum: Development
Topic: unfinished PowerVR PCX emulation stub
Replies: 14
Views: 4495

Re: unfinished PowerVR PCX emulation stub

leilei wrote:SGL docs do not help or even give me clues on the registers. not even the developer drivers and debug
What do you need? Chipset's datasheet?
by omarsis81
Sat 18 Jun, 2016 1:46 am
Forum: General
Topic: Host machine survey
Replies: 109
Views: 32950

Re: Host machine survey

Ok, I found the Windows 95 version, it's called "Simcity 2000 Special Edition" With you same config, Pentium MMX 233 most of the time at 100% in my case. Sometimes drop a little bit, but nothing to be worried about, totally playable PS: I guess you should open a new topic if you want to continue tal...
by omarsis81
Sat 18 Jun, 2016 1:14 am
Forum: General
Topic: CPU Speed PCem vs Real CPU
Replies: 2
Views: 1102

Re: CPU Speed PCem vs Real CPU

I'm not answering your question directly, but I have a question myself. Does PCem have a built-in FPS counter? Is what I have circled in red? Because it says 0 frames/sec and (612) then I interpret is 6,12 fps?
by omarsis81
Fri 17 Jun, 2016 11:41 pm
Forum: General
Topic: Host machine survey
Replies: 109
Views: 32950

Re: Host machine survey

sc2k.jpg
sc2k.jpg (196.06 KiB) Viewed 7844 times
PCem is quite CPU demanding, I'll give you that, but I tried SC2K with a Pentium MMX 233 and it runs always at 100% with all in game speeds.
by omarsis81
Fri 17 Jun, 2016 10:15 pm
Forum: Development
Topic: Networking discussion
Replies: 228
Views: 55772

Re: Networking discussion

Sammy75 wrote: To play that games over internet it is better to use dosbox ipx-server feature.
Ok Sammy! Thank you
by omarsis81
Fri 17 Jun, 2016 5:10 pm
Forum: Development
Topic: Networking discussion
Replies: 228
Views: 55772

Re: Networking discussion

Can this network adapter be used to connect two computers running PCem and play multiplayer games via TCP protocol? Like Civilization 2 Gold, Starcraft, etc.
by omarsis81
Fri 17 Jun, 2016 5:07 pm
Forum: General
Topic: Lego Creator Freezes when using S3 virge/DX acceleration
Replies: 15
Views: 2761

Re: Lego Creator Freezes when using S3 virge/DX acceleration

lego.jpg
lego.jpg (95.2 KiB) Viewed 2587 times
It's quite easy. Clicking on the lego with the wrench you'll access the video options. Once there, make sure it says "Hardware"
by omarsis81
Fri 17 Jun, 2016 2:24 pm
Forum: General
Topic: Lego Creator Freezes when using S3 virge/DX acceleration
Replies: 15
Views: 2761

Re: Lego Creator Freezes when using S3 virge/DX acceleration

No, that's a PCem setting. It's on the same tab where you choose the CPU you want to emulate, at the very bottom
by omarsis81
Fri 17 Jun, 2016 5:03 am
Forum: General
Topic: Lego Creator Freezes when using S3 virge/DX acceleration
Replies: 15
Views: 2761

Re: Lego Creator Freezes when using S3 virge/DX acceleration

I selected the Mach 64 as the 2D video card and you have you check Voodoo Graphics in the Configuration Box, once in Windows you need to install the drivers for both cards. You can choose any other 2D card you may like, as long as it has the working driver (Voodoo won't work with standard windows dr...
by omarsis81
Thu 16 Jun, 2016 5:35 pm
Forum: General
Topic: Lego Creator Freezes when using S3 virge/DX acceleration
Replies: 15
Views: 2761

Re: Lego Creator Freezes when using S3 virge/DX acceleration

Yeah, that's the latest driver. I played LEGO Creator again, and, yes... running it in Harware mode crashes the game, I must have played in Software before. You can play using the ViRGE DX in soft mode, or another video card (I tested the Mach 64) plus the Voodoo in Hardware mode and works fine. But...
by omarsis81
Thu 16 Jun, 2016 5:06 pm
Forum: Development
Topic: [PATCH] CD-ROM improvements
Replies: 38
Views: 11310

Re: [PATCH] CD-ROM improvements

As a matter of fact, ISO files are the worst extension IMHO since they can only contain one track and many games of the late 90's have more than one track (data+audio tracks), so ISO files can't handle those games.
by omarsis81
Thu 16 Jun, 2016 3:29 pm
Forum: General
Topic: Extended ReadMe or PCem Hardware Documentation Project
Replies: 13
Views: 3974

Re: Extended ReadMe or PCem Hardware Documentation Project

Good idea! I can write something like towards the end of the month (since I will have more time), but in case you missed it, some of the info you are looking is here: https://bitbucket.org/pcem_emulator/pcem
by omarsis81
Thu 16 Jun, 2016 2:10 pm
Forum: Development
Topic: [PATCH] CD-ROM improvements
Replies: 38
Views: 11310

Re: [PATCH] CD-ROM improvements

Can we expect some more file formats like *.bin *.cue or others for loading images? Altough it would be great to have more common file formats, like CUE/BIN, CCD, MDS, CDI, NRG, etc, remember you can mount your files in the host OS with like, Demon tools, Alcohol and then select the virtual drive i...
by omarsis81
Thu 16 Jun, 2016 6:28 am
Forum: General
Topic: Lego Creator Freezes when using S3 virge/DX acceleration
Replies: 15
Views: 2761

Re: Lego Creator Freezes when using S3 virge/DX acceleration

Do you have the latest drivers for the ViRGE? Also, the game asked to install some codecs or plugins. Did they install correctly? Do you have the DirectX required to run it?
Are you running Win 95 on the 430 VX chipset?
by omarsis81
Thu 16 Jun, 2016 12:15 am
Forum: General
Topic: Lego Creator Freezes when using S3 virge/DX acceleration
Replies: 15
Views: 2761

Re: Lego Creator Freezes when using S3 virge/DX acceleration

It works for me! I ran it on a 430VX and the ViRGE DX, Win 98 SE
by omarsis81
Wed 15 Jun, 2016 9:45 pm
Forum: General
Topic: Lego Creator Freezes when using S3 virge/DX acceleration
Replies: 15
Views: 2761

Re: Lego Creator Freezes when using S3 virge/DX acceleration

I wish I had the game's image to try in my computer, but it seems difficult to find...
See your private messages RetroGIG94
by omarsis81
Wed 15 Jun, 2016 7:40 pm
Forum: Development
Topic: Development on Voodoo2 or 3 and OpenGL output.
Replies: 15
Views: 3453

Re: Development on Voodoo2 or 3 and OpenGL output.

First off, I'm not part of the development team, but from what I've been reading, and from the expierience I had using PCem, voodoo 1 emulation consumes a lot of CPU power (I have a 4790k and it can barely handle it). So, having Voodoo2 or 3, would requiere the latest Xeons to work, so I understand ...
by omarsis81
Mon 13 Jun, 2016 1:59 am
Forum: Development
Topic: unfinished PowerVR PCX emulation stub
Replies: 14
Views: 4495

Re: unfinished PowerVR PCX emulation stub

I also found the project of this guy who is working on a PowerVR wrapper. He's been doing a great work, and seems almost done.
Sure it can give you an inspiration ;)

http://redtux.rocik.net/?page=projects&sub=sgl_wrapper
by omarsis81
Sat 11 Jun, 2016 8:34 pm
Forum: Development
Topic: unfinished PowerVR PCX emulation stub
Replies: 14
Views: 4495

Re: unfinished PowerVR PCX emulation stub

Hey guys! I found a SDK package for the Series 1 at Vogons, maybe that could help with the development of the emulation chip
https://www.vogonsdrivers.com/index.php?catid=25
https://www.vogonsdrivers.com/getfile.p ... enustate=0
by omarsis81
Sat 11 Jun, 2016 8:10 pm
Forum: Development
Topic: Networking discussion
Replies: 228
Views: 55772

Re: Networking discussion

neozeed wrote:As always, you'll get a 404 page when trying to download, the username and password are ON the 404 page.
by omarsis81
Fri 10 Jun, 2016 12:36 pm
Forum: General
Topic: PCem v11 mouse issues
Replies: 15
Views: 4512

Re: PCem v11 mouse issues

In my opinion, the best option would be to make the hotkey configurable.
by omarsis81
Fri 10 Jun, 2016 2:29 am
Forum: Development
Topic: unfinished PowerVR PCX emulation stub
Replies: 14
Views: 4495

Re: unfinished PowerVR PCX emulation stub

I found a comparison video of the Resident Evil I was talking about. https://www.youtube.com/watch?v=u2LVfam6w1o Hmm, no big deal between D3D and PowerVR, except it's brightness What is very interesting on this video card, is that with the same 4MB RAM it has, it can do 800x400 and 1024 I think, whi...
by omarsis81
Fri 10 Jun, 2016 2:18 am
Forum: Development
Topic: unfinished PowerVR PCX emulation stub
Replies: 14
Views: 4495

Re: unfinished PowerVR PCX emulation stub

I never had a PowerVR card, nor read much about it, but reading your post got me intrigued, so I begun a little research, and found it looked quite good on some games See this Tomb Raider video I found https://www.youtube.com/watch?v=5GMesT4WKzI I found out that there is a version of Resident Evil o...
by omarsis81
Thu 09 Jun, 2016 6:45 pm
Forum: Development
Topic: unfinished PowerVR PCX emulation stub
Replies: 14
Views: 4495

Re: unfinished PowerVR PCX emulation stub

https://upload.wikimedia.org/wikipedia/commons/thumb/4/40/Matrox_m3d_powervr_card.jpg/440px-Matrox_m3d_powervr_card.jpg I just took a look at the real hardware card. It look very small and cute. I felt in love with it lol It surprises me that it doesn´t have any output, nor imput ports. It should w...
by omarsis81
Wed 08 Jun, 2016 5:29 pm
Forum: General
Topic: PCem v11 mouse issues
Replies: 15
Views: 4512

Re: PCem v11 mouse issues

Hello, I am using PCem v11 on my Windows 10 64-bit computer, and I'm having difficulties trying to use the mouse. I've tried Windows 95 OSR2 and Windows 98SE, but every time I move the mouse, the cursor goes crazy in the emulated PC and I have difficulties clicking on pretty much everything. Does a...
by omarsis81
Wed 08 Jun, 2016 1:39 pm
Forum: Development
Topic: Small help with finishing the aha154x on PCem
Replies: 4
Views: 1772

Re: Small help with finishing the aha154x on PCem

hmm ok, then it should be moved, I forgot about that section. sorry No problem! The admin will probably move it. I apreciate people who contribute to this great emulator! I wish I knew programming :roll: Oh well... Is you proyect a SCSI adapter? What would be the use in the emulator? To transfer fi...
by omarsis81
Wed 08 Jun, 2016 1:31 pm
Forum: Development
Topic: Small help with finishing the aha154x on PCem
Replies: 4
Views: 1772

Re: Small help with finishing the aha154x on PCem

SA1988 wrote:
Offtopic: I think there should be a section for helping the main devs with future additions to the emulator, so that it can be more complete :)
There is a section called Development in this forum!
by omarsis81
Wed 08 Jun, 2016 1:20 pm
Forum: General
Topic: A mere idea for a future chipset (440FX)
Replies: 2
Views: 2347

A mere idea for a future chipset (440FX)

SarahWalker and PCem devs! Did you consider to emulate the 440FX in a future? I read that QEMU chose to emulate that chipset, and since is an open source software, you can take the code from there! Also, both 440FX and 430VX utilize the same southbridge (PIIX3) so, you’d have half work done! With 44...
by omarsis81
Tue 07 Jun, 2016 9:10 am
Forum: General
Topic: PCem 11 and Voodoo
Replies: 17
Views: 4508

Re: PCem 11 and Voodoo

SarahWalker wrote:Okay, think I know what this is (Windows crash error is actually useful!). I've replaced the download again. Third time lucky?
Yup! Very lucky indeed! It works now! What was it? A million thanks!
by omarsis81
Tue 07 Jun, 2016 12:09 am
Forum: General
Topic: PCem 11 and Voodoo
Replies: 17
Views: 4508

Re: PCem 11 and Voodoo

If it helps, here is Windows 8.1 crash error: Problem Event Name: APPCRASH Application timestamp: 5755e238 Exception Code: c0000005 Exception Offset: 00150223 OS Version: 6.3.9600.2.0.0.256.48 Additional Infomatation 1: 5861 Additional Infomatation 2: 5861822e1919d7c014bbb064c64908b2 Additional Info...