Search found 556 matches

by leilei
Sun 29 Apr, 2018 10:42 pm
Forum: General
Topic: Are ISO+OGG (or similar) CD-ROM images supported?
Replies: 8
Views: 555

Re: Are ISO+OGG (or similar) CD-ROM images supported?

It is a very bad idea to preserve games with lossy audio tracks Tell that to GOG. About all of their CD image games are an obfuscated bin/cue with compressed audio tracks (and sadly some of them wipe the data track clean) I did once try to make myself ogg images (for similar massive space saving re...
by leilei
Sun 29 Apr, 2018 10:39 pm
Forum: General
Topic: AudioPCI impressions
Replies: 19
Views: 2369

Re: AudioPCI impressions

It's totally possible to have it work within pure DOS with the Creative drivers. Some drivers/installers don't modify the autoexec.bat appropriately, but it's doable. Just call \progra~1\creative\audio\dosdrv\sbinit.com.

Doing the Soundscape emulation part however I still haven't figured out...
by leilei
Sat 28 Apr, 2018 2:39 am
Forum: Development
Topic: Request enable SB 128 + 2x Voodoo 2 options
Replies: 1
Views: 267

Re: Request enable SB 128 + 2x Voodoo 2 options

What motherboard are you using? If 430vx, have you tried to reset pci configuration within the BIOS and let Windows refind all the hardware?

I can Virge + SBPCI128 + V2SLI just fine.
by leilei
Sat 28 Apr, 2018 1:45 am
Forum: General
Topic: Request Possiblity of Voodoo 2 with 12 MB of VRAM.
Replies: 3
Views: 398

Re: Request Possiblity of Voodoo 2 with 12 MB of VRAM.

It's already there.

Voodoo2 8mb = 4mb framebuffer, 2mb texture memory * 2 texture mapping units
Voodoo2 12mb = 4mb framebuffer, 4mb texture memory * 2 texture mapping units

(In case you're wondering, Voodoo2s with a 2mb framebuffer live in some arcade machines.)
by leilei
Thu 26 Apr, 2018 11:57 am
Forum: Development
Topic: [Request] Additional Sidewinder Device(s)
Replies: 3
Views: 340

Re: [Request] Additional Sidewinder Device(s)

More joysticks in general would be interesting, though only a few resemble the common DS3/X360 pad. Closest I can think that does in the emulated period is the SV262 and that's not a sidewinder so it's O/T :(.
by leilei
Mon 23 Apr, 2018 10:49 pm
Forum: General
Topic: v14 released!
Replies: 9
Views: 2295

Re: v14 released!

by leilei
Mon 23 Apr, 2018 10:44 pm
Forum: General
Topic: Pentium roms aren't detected (Linux)
Replies: 5
Views: 457

Re: Pentium roms aren't detected (Linux)

Check your rom casing.
Charadon wrote:
Mon 23 Apr, 2018 8:36 pm
Not being able to use pentium roms means I can't use voodoo, which I really want.
Not entirely true... you CAN use a Voodoo/Voodoo2 with a 486 on SiS496 :)
by leilei
Sun 22 Apr, 2018 1:13 pm
Forum: General
Topic: PCem system requirements
Replies: 3
Views: 562

Re: PCem system requirements

Probably a Core i5 that's not too old at least. Aim for 4ghz Serious Sam however on a real PMMX machine it will be slow . That game really demands more of a Pentium III 700Mhz at least to be playable to the end (or more at a minimum, a P2 400), all targets that aren't feasible to emulate with curren...
by leilei
Fri 20 Apr, 2018 11:14 am
Forum: Development
Topic: v14 compatibility & bug list (WIP)
Replies: 21
Views: 3048

Re: v14 compatibility & bug list (WIP)

NFL Blitz 2000 also gives a CMDFIFO crash to Voodoo2 when using the Glide3x backend Bad CMDFIFO packet 3f49cb0e 0011f1b0 Bad CMDFIFO packet 433ad032 0011f1b4 and when using Glide2x, there's this fog bug: blitz2kf.jpg It'll also cause a bad LFB crash sometimes Swap buffer 00000000 1 0FA105B0 0 Swap b...
by leilei
Wed 18 Apr, 2018 1:20 am
Forum: General
Topic: AudioPCI impressions
Replies: 19
Views: 2369

Re: AudioPCI impressions

Don't delete then recreate your exact post to bump the topic to the top.
by leilei
Tue 17 Apr, 2018 10:42 pm
Forum: General
Topic: Tomb Raider II with voodoo2
Replies: 6
Views: 729

Re: Tomb Raider II with voodoo2

You can't do 800x600 with Z on a 2mb framebuffer. Up that to 4mb.
by leilei
Tue 17 Apr, 2018 10:40 pm
Forum: Development
Topic: v14 compatibility & bug list (WIP)
Replies: 21
Views: 3048

Re: v14 compatibility & bug list (WIP)

Escape to the main menu and click here
darkenedskye.jpg
darkenedskye.jpg (80.27 KiB) Viewed 2048 times

Also unrelated, the latest commit also fixes Rainbow Six's missing loading screen bug :D
by leilei
Tue 17 Apr, 2018 12:17 am
Forum: General
Topic: Tomb Raider II with voodoo2
Replies: 6
Views: 729

Re: Tomb Raider II with voodoo2

It's not a PCem bug.

You'll have to configure Tomb Raider 2 to point to the Voodoo2 and not Primary Display Driver (in which it'll drop to software rendering otherwise), tick all the checkboxes, and then it'll look fine
by leilei
Mon 16 Apr, 2018 12:36 pm
Forum: Development
Topic: 3DFX emulation
Replies: 190
Views: 56149

Re: 3DFX emulation

On the double-sized blending dither argument I've noticed MAME's voodoo code does emulate it, at least for War Final Assault. Little clip of a flamethrower producing the overdraw necessary, sized up 300% bigdither.png MAME doesn't have the radial LOD bias or the screen filter though (and probably no...
by leilei
Mon 16 Apr, 2018 1:18 am
Forum: General
Topic: [BUG?] VGA - color brightness
Replies: 5
Views: 427

Re: [BUG?] VGA - color brightness

Is DOSbox in machine=vgaonly?
by leilei
Sun 15 Apr, 2018 10:19 am
Forum: General
Topic: AudioPCI impressions
Replies: 19
Views: 2369

Re: AudioPCI impressions

I'm hearing crackles on CPU speeds that low (p75) on just a Sound Blaster 16 with F22 Lightning II (same sound system) so it could probably rule out the SBPCI. I just happened to try it on a fresh packard config testing run
by leilei
Sun 15 Apr, 2018 10:17 am
Forum: Development
Topic: v14 compatibility & bug list (WIP)
Replies: 21
Views: 3048

Re: v14 compatibility & bug list (WIP)

More stuff that works fine on 430VX PMMX233 SBPCI Trio64 2MB Win98se Good: - Drakan: Order of the Flame - Dungeon Keeper 2 - Pax Corpus - Turok: Dinosaur Hunter Buggy: - Cyberbykes (keyboard input bugs still remain (number keys + esc are significantly delayed)) - Killing Time (Game quits when a inga...
by leilei
Fri 13 Apr, 2018 8:52 am
Forum: Development
Topic: v14 compatibility & bug list (WIP)
Replies: 21
Views: 3048

Re: v14 compatibility & bug list (WIP)

More stuff that works fine on 430VX PMMX233 SBPCI Trio64 2MB Win98se: - Blood 2 - CART: Precision Racing - Clusterball - Dethkarz - G-Police - Heretic II - Monster Truck Madness 2 - Redline Racer (1998 US release) - Wetrix Buggy: - Age of Empires II (Hangs in 1024x768. 800x600 fine. In-game window i...
by leilei
Thu 12 Apr, 2018 2:29 am
Forum: Development
Topic: v14 compatibility & bug list (WIP)
Replies: 21
Views: 3048

Re: v14 compatibility & bug list (WIP)

The Earthworm Jim sound fix also fixes sound in the unreleased Super Star Wars DOS port
by leilei
Wed 11 Apr, 2018 10:41 pm
Forum: General
Topic: Pre-v14 WIP compat list
Replies: 8
Views: 857

Re: Pre-v14 WIP compat list

430VX PMMX233 Win95C AWE32. I believe i'm using S3 Trio64 drivers provided by DirectX 6. I'm running this from Win95 (as I did then because I didn't use real-mode CD-ROM TSRs all that much to play from within DOS)

Desktop res is 800x600x16 and it's a 1MB Trio64 card
by leilei
Mon 09 Apr, 2018 2:50 pm
Forum: General
Topic: noob question Sound Blaster 16 dos6.22/w3.11
Replies: 4
Views: 530

Re: noob question Sound Blaster 16 dos6.22/w3.11

Run the SB16 installation disks from dos starting from the first floppy and point it to your Windows folder when it asks. Then the next time you start Windows 3.1 it should immediately set up the card and add program groups.
by leilei
Mon 09 Apr, 2018 2:32 pm
Forum: Development
Topic: v14 compatibility & bug list (WIP)
Replies: 21
Views: 3048

Re: v14 compatibility & bug list (WIP)

Commandos Behind Enemy Lines (at least the demo) seems to give S3 Trio64 1mb a nasty freeze and some cursor transparency issues. 430VX PMMX233 W95C AWE32. 8-24-96 Trio64 driver on DX 6.1 (Early '99 period setup) Also not sure if it's real behavior or not anymore as it's been so long, Silpheed on IBM...
by leilei
Mon 09 Apr, 2018 12:42 pm
Forum: General
Topic: AudioPCI impressions
Replies: 19
Views: 2369

Re: AudioPCI impressions

Even with the Oct 99 driver I can only get Comache3 setup to mess up its sound by changing the sample rate option and testing. It'll crackle at 22khz, but also 11khz when you go up from 5khz. Backing out of the menu and going back in and testing doesn't crackle. it's also possibly real behavior i'd ...
by leilei
Sat 07 Apr, 2018 12:40 pm
Forum: General
Topic: Pre-v14 WIP compat list
Replies: 8
Views: 857

Re: Pre-v14 WIP compat list

Screamer 2 was run in 640x480x64k software rendering only. Didn't try them on 3dfx (or ViRGE for that matter)
by leilei
Fri 06 Apr, 2018 10:52 pm
Forum: General
Topic: Pre-v14 WIP compat list
Replies: 8
Views: 857

Re: Pre-v14 WIP compat list

I don't mind the merge.

Everything's a 430VX PMMX233 160mb w/ S3 Trio64 unless otherwise specified. I try to test two configs with W98SE SBPCI/V2 and W95C AWE32/VG variations. Single Voodoo2 only as I never had a SLI setup.
by leilei
Fri 06 Apr, 2018 4:41 am
Forum: General
Topic: Pre-v14 WIP compat list
Replies: 8
Views: 857

Pre-v14 WIP compat list

NOTE:This post will be constantly evolving. CPU PROBLEMS: - NFL Blitz 2000 - crashes when loading ingame, including software mode. Occurs in Winchip interpreter as well VIDEO PROBLEMS: - Cirrus GD-anything when running any 8bpp DOS app/demo/game while the desktop is in 16bpp or 24bpp. - Gunmetal DOS...
by leilei
Thu 05 Apr, 2018 1:51 am
Forum: General
Topic: AudioPCI impressions
Replies: 19
Views: 2369

Re: AudioPCI impressions

What date of the drivers? I used the 2002 VXD ones (CTPCI9X.VXD 1/31/02).
by leilei
Thu 05 Apr, 2018 1:45 am
Forum: General
Topic: PC arcades
Replies: 0
Views: 314

PC arcades

Even though it's way outside the scope, I was curious enough to boot some of the PC-based MAME chd dumps. Most of the ones that get far stop at the dongle and proprietary barely-documented arcade input/coinage/billing hardware, but that didn't stop me from trying. :) Eggs Playing Chicken (P133 w/ Tr...
by leilei
Tue 03 Apr, 2018 12:38 am
Forum: General
Topic: AudioPCI impressions
Replies: 19
Views: 2369

Re: AudioPCI impressions

Cannot reproduce these crackles. What audiopci drivers? Are you using 13.1 release instead of the latest tree?
by leilei
Thu 29 Mar, 2018 3:59 am
Forum: General
Topic: PCem v13.1 observations and bug report
Replies: 6
Views: 1128

Re: PCem v13.1 observations and bug report

I found a way to reproduce the Doom (And other dos4gw stuff not starting up) bug: - Start an Endeavor Pentium 100 machine and quit the emulator back to the config menu before it posts - then, start an AMI486 Intel 486dx2 interpreter and boot to dos, try to run doom. Doom will freeze the system befor...