Search found 116 matches
- Sat 15 Jul, 2017 1:33 pm
- Forum: Development
- Topic: [Linux] GUI discussion
- Replies: 218
- Views: 179211
Re: [Linux] GUI discussion
I tried latest fluidsynth branch again in my Windows, I saw these errors(warnings) gcc -DPCEM_USE_FLUIDSYNTH -march=i686 -O3 -m32 -msse2 -mfpmath=sse -fomit-frame-pointer -mstackrealign -Werror -fno-strict-aliasing -DRELEASE_BUILD -c sound_mpu401.c sound_mpu401.c:816:42: error: overflow in implicit ...
- Sat 15 Jul, 2017 6:49 am
- Forum: Development
- Topic: [Linux] GUI discussion
- Replies: 218
- Views: 179211
Re: [Linux] GUI discussion
Here's some shader presets to have fun with https://github.com/leilei-/someshaders feel free to improve/whatever. I hope i'm doing this right (I did think about implementing V1/V2/V3 filter as a shader for this repo, but that would also require a Voodoo CLUT shader to apply after it, as well as ext...
- Thu 13 Jul, 2017 4:33 pm
- Forum: Development
- Topic: [Linux] GUI discussion
- Replies: 218
- Views: 179211
Re: [Linux] GUI discussion
I compiled latest revision again, I understood why you select multibyte(ANSI)...
I saw no warnings anymore in this revision. Great!!
Is PCem plan to support language pack?
I saw no warnings anymore in this revision. Great!!
Is PCem plan to support language pack?
- Thu 13 Jul, 2017 4:27 pm
- Forum: Development
- Topic: [Patch] CGA monochrome & selectable mono display
- Replies: 46
- Views: 35203
Re: [Patch] CGA monochrome & selectable mono display
That would sound like a brilliant idea to implement monochrome EGA/VGA support with selectable mono display. Did you know that there is a gas plasma version of these displays? I believe that gas plasma displays consist of shades of yellow to brown as well as red. I don't know about real amber monit...
- Thu 13 Jul, 2017 12:15 pm
- Forum: Development
- Topic: [Patch] CGA monochrome & selectable mono display
- Replies: 46
- Views: 35203
Re: [Patch] CGA monochrome & selectable mono display
I made these palettes injected to grayBT601 shader, original works by Aybe. Thanks to him.
https://github.com/aybe/RetroArch-shaders
You can test these shaders with PCem-wx-SDL2.
https://github.com/aybe/RetroArch-shaders
You can test these shaders with PCem-wx-SDL2.
- Thu 13 Jul, 2017 12:09 pm
- Forum: Development
- Topic: [Patch] CGA monochrome & selectable mono display
- Replies: 46
- Views: 35203
Re: [Patch] CGA monochrome & selectable mono display
That would sound like a brilliant idea to implement monochrome EGA/VGA support with selectable mono display. Did you know that there is a gas plasma version of these displays? I believe that gas plasma displays consist of shades of yellow to brown as well as red. Latest PCem-wx-SDL2 supports OpenGL...
- Thu 13 Jul, 2017 1:25 am
- Forum: Development
- Topic: [Linux] GUI discussion
- Replies: 218
- Views: 179211
Re: [Linux] GUI discussion
Apparently wxWidgets is Unicode-enabled by default, and the code from win.c is probably not Unicode-aware. Maybe an easy fix would be to use ANSI-version (for example SetWindowTitleA) of those functions? I tried SetWindowTextA already but I use it SDL_SetWindowTitle if PCem applied language pack la...
- Wed 12 Jul, 2017 7:06 pm
- Forum: Development
- Topic: [Linux] GUI discussion
- Replies: 218
- Views: 179211
Re: [Linux] GUI discussion
Titlebar's encoding is messed up. I'm not sure what's causing this. Do anyone have any idea? I found this problem, this title encoded ANSI or UTF8 but titlebar want showing to Unicode(UTF-16LE) on Windows, since 41ca9f5 , showing strange title when launching machine. but 95ee9fd showing strange tit...
- Wed 12 Jul, 2017 2:01 am
- Forum: Development
- Topic: [Linux] GUI discussion
- Replies: 218
- Views: 179211
Re: [Linux] GUI discussion
Oh, I forgot it...
I used Ctrl+Alt+PgDn from wxWidgets version also this hotkey can release mouse capture too.
I used Ctrl+Alt+PgDn from wxWidgets version also this hotkey can release mouse capture too.
- Tue 11 Jul, 2017 1:03 pm
- Forum: Development
- Topic: [Linux] GUI discussion
- Replies: 218
- Views: 179211
Re: [Linux] GUI discussion
I want to select synth mode from configuration of 'Roland MT-32 Emulation'. Synth Module : MT-32, CM-32L MT-32 : need mt32_control.rom and mt32_pcm.rom CM-32L : need cm32l_control.rom and cm32l_pcm.rom Selectable between MT-32, CM-32L when both detected. Grayed(force selected) when detected one. Dis...
- Tue 11 Jul, 2017 11:19 am
- Forum: Development
- Topic: [Linux] GUI discussion
- Replies: 218
- Views: 179211
Re: [Linux] GUI discussion
I tested latest revision. Titlebar's encoding is messed up. PCem-titlebar.jpg And I tested click middle button to releasing mouse from PCem. It works well. I agree with them. I am with leilei that the middleclick feature should be restored. As I understand, it was removed in order to add support for...
- Sun 09 Jul, 2017 4:27 pm
- Forum: Development
- Topic: [Bug] Show desktop in Windows 10 crashes the emulator
- Replies: 17
- Views: 13868
Re: [Bug] Show desktop in Windows 10 crashes the emulator
Thanks to fix!
I often turning my Windows 10 to lockscreen, PCem was crash silently when locking but this fixed after your patch.
[EDIT] PCem freezes only screen instead crashing when lock Windows 10. minimize and restore PCem, screen working back.
I often turning my Windows 10 to lockscreen, PCem was crash silently when locking but this fixed after your patch.
[EDIT] PCem freezes only screen instead crashing when lock Windows 10. minimize and restore PCem, screen working back.
- Sun 09 Jul, 2017 9:06 am
- Forum: Development
- Topic: [Linux] GUI discussion
- Replies: 218
- Views: 179211
Re: [Linux] GUI discussion
I think you will like the latest commits to my GitHub/master. The wx/SDL2 Windows-version now uses much of the code from the D3D Windows-version, which means that there is now a menu bar and the keyboard should behave the same, so hopefully no stickiness or accidental ALT+F4. The rendering is still...
- Wed 05 Jul, 2017 2:15 am
- Forum: Development
- Topic: [Linux] GUI discussion
- Replies: 218
- Views: 179211
Re: [Linux] GUI discussion
Thanks to Windows-specific fixing but I need to solve this.
Right click context menu don't disappear when clicking except this context menu,
Is this problem only Windows-specific?
Right click context menu don't disappear when clicking except this context menu,
Is this problem only Windows-specific?
- Tue 04 Jul, 2017 3:32 am
- Forum: Development
- Topic: [Linux] GUI discussion
- Replies: 218
- Views: 179211
Re: [Linux] GUI discussion
I made a new config, and set FluidSynth. this code is FluidSynth settings from config file. [FluidSynth] sound_font = B:\kgs88.sf2 output_gain = 0 chorus = 0 chorus_voices = 0 chorus_level = 0 chorus_speed = 0 chorus_depth = 0 chorus_waveform = 0 reverb = 0 reverb_room_size = 0 reverb_damping = 0 re...
- Tue 04 Jul, 2017 3:24 am
- Forum: Development
- Topic: [Linux] GUI discussion
- Replies: 218
- Views: 179211
Re: [Linux] GUI discussion
And no sound from FluidSynth, and MT-32 emulation only this branch too. I modify cfg file manually, FluidSynth and MT-32 emulation plays correctly. I think this was configuration problem. [FluidSynth] and [Roland MT-32 Emulation]'s settings are turned to 0 after configuration. and these device conf...
- Tue 04 Jul, 2017 3:11 am
- Forum: Development
- Topic: [Linux] GUI discussion
- Replies: 218
- Views: 179211
Re: [Linux] GUI discussion
I testing fluidsynth branch in my Windows 10, wxWidgets UI showing MIDI configuration correctly but Windows UI isn't. This problem appeared on advanced configuration of Roland MT-32 emulation too. CONFIG_FILE, CONFIG_SPINNER is missing on Windows UI. pcem-wx.png pcem-win.png And no sound from FluidS...
- Sun 02 Jul, 2017 12:36 pm
- Forum: Development
- Topic: [Linux] GUI discussion
- Replies: 218
- Views: 179211
Re: [Linux] GUI discussion
I built gl3-test branch, this launched successful.bit wrote:Seems like it might be an old opengl32-library. Try the branch gl3-test and see if that builds for you.
GL3 renderer with shader, crt-geom.glslp (from RetroArch.)
- Sat 01 Jul, 2017 6:23 pm
- Forum: Development
- Topic: [Linux] GUI discussion
- Replies: 218
- Views: 179211
Re: [Linux] GUI discussion
I tried to build your latest revision, but failed. wx-sdl2-video-gl3.o:wx-sdl2-video-gl3.c:(.text+0x1d1b): undefined reference to `_imp__glActiveTexture@4' wx-sdl2-video-gl3.o:wx-sdl2-video-gl3.c:(.text+0x2e72): undefined reference to `_imp__glActiveTexture@4' collect2.exe: error: ld returned 1 exit...
- Sun 18 Jun, 2017 7:53 am
- Forum: Development
- Topic: [Linux] GUI discussion
- Replies: 218
- Views: 179211
Re: [Linux] GUI discussion
I want this feature, Showing MIDI Message (eg. 'The saga continues..' message showing when starting Prince of Persia 2) from PCem Machine(wxWidgets version) and Misc/Status(Windows version) When I select "Roland MT-32 Emulation". I'm working on this right now. Is there anything else that ...
- Sat 17 Jun, 2017 4:12 pm
- Forum: Development
- Topic: [Linux] GUI discussion
- Replies: 218
- Views: 179211
Re: [Linux] GUI discussion
Oops, sorry. I had forgot to commit the makefile from my Windows PC, I've done that now :) Thanks to updating, I compiled wxWidgets version and works well. This branch listing and playing "Roland MT-32 Emulation" with Windows version and wxWidgets version both, when I injected 2 roms in r...
- Sat 17 Jun, 2017 3:11 pm
- Forum: Development
- Topic: [Linux] GUI discussion
- Replies: 218
- Views: 179211
Re: [Linux] GUI discussion
Take a look at the mt32emu-branch on my GitHub. It's an experimental branch that adds built-in support for Roland MT-32 emulation using Munt and also adds Windows MIDI in the Windows-version. Oh! Standalone Intelligent MPU-401 with MUNT, this is very wonderful feature! I'm very happy if you support...
- Sat 17 Jun, 2017 1:36 pm
- Forum: Development
- Topic: [Patch] CGA monochrome & selectable mono display
- Replies: 46
- Views: 35203
Re: [Patch] CGA monochrome & selectable mono display
Monochrome VGA is simply a grayscale version of a real VGA screen. Here's a example: http://www.computernerdkev.heliohost.org/skd-4000/img/Small/P1010035,s.jpg Monochrome EGA displays can have up to 16 grayscale shades (16 colours out of 64 palette colours). Monochrome VGA displays can have up to 6...
- Sat 17 Jun, 2017 8:02 am
- Forum: Development
- Topic: [Patch] CGA monochrome & selectable mono display
- Replies: 46
- Views: 35203
Re: [Patch] CGA monochrome & selectable mono display
basic2004, have you though of applying the patch to add support for EGA and VGA monochrome displays yet? It would be awesome to add support! :D That's interesting but I don't know about monochrome EGA. I want to know EGA 16 colors on real monochrome monitor and 64 palettes on real monochrome monito...
- Sat 17 Jun, 2017 7:32 am
- Forum: Development
- Topic: [Linux] GUI discussion
- Replies: 218
- Views: 179211
Re: [Linux] GUI discussion
Thanks for patching, but wxWidgets version didn't support MIDI out device yet.
If wxWidgets version can support MIDI, I'll use this on my Windows.
If wxWidgets version can support MIDI, I'll use this on my Windows.
- Fri 09 Jun, 2017 6:58 am
- Forum: Development
- Topic: PCem crashes or closes * without any warning * if Direct3D/DirectDraw HW acceleration is disabled
- Replies: 3
- Views: 3944
Re: PCem crashes or closes * without any warning * if Direct3D/DirectDraw HW acceleration is disabled
Thanks for patching!
I ran "8088MPH" with D3D, PCem crashes after showing Intel inside logo.
But now this works well both, D3D and DDraw since applied this patch.
I ran "8088MPH" with D3D, PCem crashes after showing Intel inside logo.
But now this works well both, D3D and DDraw since applied this patch.
- Sun 04 Jun, 2017 4:57 pm
- Forum: Development
- Topic: [Patch] CGA monochrome & selectable mono display
- Replies: 46
- Views: 35203
Re: [Patch] CGA monochrome & selectable mono display
Thanks for commit, and thanks to bit and you!
- Thu 01 Jun, 2017 4:57 pm
- Forum: Development
- Topic: [Bug] DirectDraw problem after rev733
- Replies: 1
- Views: 2285
[Bug] DirectDraw problem after rev733
Some graphic cards (eg. CGA, EGA, ...) with DirectDraw mode can't draw screen.
but same machine settings with Direct3D works.
This problem appeared only Windows version, SDL2 + wxWidgets version works correctly.
but same machine settings with Direct3D works.
This problem appeared only Windows version, SDL2 + wxWidgets version works correctly.
- Thu 01 Jun, 2017 9:17 am
- Forum: Development
- Topic: [Patch] CGA monochrome & selectable mono display
- Replies: 46
- Views: 35203
Re: [Patch] CGA monochrome & selectable mono display
Added this patch in SDL2 + wxWidgets. Tested both. SDL2 and Windows version. cga-contast-wxwidget.png Here is a patch. monochrome-monitor-5e03bfb.patch Please do these after patch, before compile. 1. Please encode pc.xrc with wxrc wxrc pc.xrc -v -c -o wx-resources.cpp If you didn't encode, this will...
- Wed 31 May, 2017 3:58 pm
- Forum: Development
- Topic: [Linux] GUI discussion
- Replies: 218
- Views: 179211
Re: [Linux] GUI discussion
I tested but Machine can't choose MIDI Out configure from current version now.
Other feature worked almost.
I using Windows 10, so compile with MinGW...
SDL2 + WxWidget version can choose OpenGL! WOW!!!
Other feature worked almost.
I using Windows 10, so compile with MinGW...
SDL2 + WxWidget version can choose OpenGL! WOW!!!