Search found 47 matches

by vorob
Wed 21 Dec, 2016 1:09 pm
Forum: General
Topic: v11 released!
Replies: 24
Views: 23567

Re: v11 released!

Guys, im missing something? Any new versions since june? I saw SarahWalker is posting about new voodoo emulation, where can i get it?
by vorob
Sat 06 Aug, 2016 6:00 am
Forum: General
Topic: [Req] Creative EAX emulation?
Replies: 2
Views: 3975

Re: [Req] Creative EAX emulation?

Half-Life has its own reverb/echo DSP system fyi, so EAX isn't necessarily required. PCem would need the EMU8000 feature finished first, since Live is also EMU based maybe it could be jerry-rigged with the OpenAL EFX stuff in the meanwhile (it might require separate buffers for opl/midi/pcm/pcspkr ...
by vorob
Fri 05 Aug, 2016 2:20 pm
Forum: General
Topic: [Req] Creative EAX emulation?
Replies: 2
Views: 3975

[Req] Creative EAX emulation?

Any chance we will see this one day? Imagine Windows 98 with Half Life (original build, not the steam one) and Eax sound, with reverb effects and so on... Same for Thief. WOW!
by vorob
Thu 04 Aug, 2016 9:27 pm
Forum: General
Topic: v11 released!
Replies: 24
Views: 23567

Re: v11 released!

Mmm and 100% means what? That emulator works at 100% or that i'm having real pentium 166?)
by vorob
Thu 04 Aug, 2016 9:20 pm
Forum: General
Topic: Thank you! (Dithering)
Replies: 14
Views: 13210

Re: Thank you! (Dithering)

RetroGIG94 wrote:So vorob did you tried Lego creator yet?
Yep, its working. But looks like it doesn't work with 3dfx. Instead it works in software mode and performance is unplayable.
by vorob
Thu 04 Aug, 2016 3:38 pm
Forum: General
Topic: Thank you! (Dithering)
Replies: 14
Views: 13210

Re: Thank you! (Dithering)

Also where you using Nglide inside the Windows 9x OS or outside the PCem emulator? You are missing the point. Nglide is for windows 7-8-10, wrapper which allows to launch glide games, but with modern rendering (no dithering). Also it won't help for really old glide games, dos era or too old windows...
by vorob
Thu 04 Aug, 2016 2:27 pm
Forum: General
Topic: v11 released!
Replies: 24
Views: 23567

Re: v11 released!

Any explanation for % in titel bar? What does it mean?
https://pp.vk.me/c631929/v631929184/454 ... KNrBPI.jpg

I'm asking since it's always showing 98-101%, but if this means that my current CPU is fully emulated, its wrong since performance is far from good sometimes.
by vorob
Thu 04 Aug, 2016 10:57 am
Forum: General
Topic: [Req] Maintaining aspect ratio in maximized window
Replies: 1
Views: 2629

[Req] Maintaining aspect ratio in maximized window

So right now maximized window looks like this, https://pp.vk.me/c631929/v631929184/45356/H7pihP__Jio.jpg Its stretched. And the only way to have proper image is to manually resize window, or use fullscreen. Any chance to have aspect ratio lock option in windowed mode? Like this: https://pp.vk.me/c63...
by vorob
Thu 04 Aug, 2016 5:55 am
Forum: General
Topic: Thank you! (Dithering)
Replies: 14
Views: 13210

Re: Thank you! (Dithering)

RetroGIG94 wrote:I wonder if anyone can try Lego creator with this "interlayer"?
Well, nglide will be "interlayer" and PCem is full scale emulator of holy voodoo card :)

But i'll check this game today, already downloading it...
by vorob
Thu 04 Aug, 2016 5:37 am
Forum: General
Topic: Thank you! (Dithering)
Replies: 14
Views: 13210

Re: Thank you! (Dithering)

Big big thank you on all these details. Really interesting. Wonder how close your current filter to un-dithering thing in real voodoo. You are saying PCem obvious "line effect" is a temporary thing? And about this default gamma being kicked up to 1.3/1.7 on 3dfx, causing its rivals to be &...
by vorob
Wed 03 Aug, 2016 10:33 pm
Forum: General
Topic: PCem Host System Requirements - Pentium MMX
Replies: 6
Views: 11876

Re: PCem Host System Requirements - Pentium MMX

"Try compiling your own from the latest tree and see if it runs better."

That would be impossible for me :(
by vorob
Wed 03 Aug, 2016 10:31 pm
Forum: General
Topic: Thank you! (Dithering)
Replies: 14
Views: 13210

Re: Thank you! (Dithering)

P.s. so on other cards of this time, in 16bit applications, dithering also existed, but was displayed as is, without filtering?)
by vorob
Wed 03 Aug, 2016 10:28 pm
Forum: General
Topic: Thank you! (Dithering)
Replies: 14
Views: 13210

Re: Thank you! (Dithering)

A real voodoo wouldn't expose the dithering as pristine and intact in the screenshot though, as it had a undithering filter on the DAC which gave 3dfx their characteristically blurry/waxy look. You'd only usually see those unfiltered, dithered pixels in windowed mode on a Banshee/V3/V4/V5, or scree...
by vorob
Wed 03 Aug, 2016 9:34 pm
Forum: General
Topic: PCem Host System Requirements - Pentium MMX
Replies: 6
Views: 11876

Re: PCem Host System Requirements - Pentium MMX

I've got two PCS

One is laptop with core i7 3000mhz, 4cores / 8threads. Around 70 TFLOPS. System Shock 2 is showing 7 fps.
Second one is desktop with core i7 4500mhz, 4cores / 8threads. Around 95 TFLOPS. But System Shock 2 is showing 7 fps.

How can it be?
by vorob
Wed 03 Aug, 2016 9:25 pm
Forum: Development
Topic: 3DFX compatibility list
Replies: 99
Views: 162030

Re: 3DFX compatibility list

I’ve tested following games: GTA GTA 2 Quake (https://youtu.be/7xXI6fvTUhg) Quake II (https://youtu.be/SPsN8iIU_t8) Thief The Dark Project System Shock 2 Pyl (Polish shooter 1999) (https://youtu.be/CJt60vDX_AQ) Tomb Raider And they worked without a single issue. Sometime performance may be far from ...
by vorob
Wed 03 Aug, 2016 9:23 pm
Forum: General
Topic: [Crash] Requiem: Avenging Angel, 3dfx
Replies: 9
Views: 10653

[Crash] Requiem: Avenging Angel, 3dfx

Hello, like I've mentioned in my another thread (http://goo.gl/qwsIdo) i had no problems so far, but this game work bad and even crash the emulator. PCem settings: https://dl.dropboxusercontent.com/u/5020311/pcem.cfg pclog.txt consists of only one line: Unknown texture format 9 My rig: Lenovo ideapa...
by vorob
Wed 03 Aug, 2016 9:14 pm
Forum: General
Topic: Thank you! (Dithering)
Replies: 14
Views: 13210

Thank you! (Dithering)

I just have no words to say :) That’s just miracle. Thank you guys, to all of you. While today we have many ways to run 3dfx-era games (like using nglide), it’s still just wrappers, not the emulation. And with this “interlayer” between game requests and new hardware we are getting some changes in re...