Search found 63 matches
- Sun 18 Feb, 2018 5:07 am
- Forum: General
- Topic: Strange shader manager problem
- Replies: 11
- Views: 13970
Re: Strange shader manager problem
Fresh installation, same problem. I am running PCem on Windows 10 x64: Does PCem create any folder anywhere that could require cleanup? I couldn't find anything in the usual places such as user profile's roaming data, c:\programdata and so forth. Alternatively, could this depend on anything having c...
- Sat 17 Feb, 2018 1:05 pm
- Forum: General
- Topic: Strange shader manager problem
- Replies: 11
- Views: 13970
Strange shader manager problem
A picture, first: shader_1.JPG The shader manager became nonfunctional, presenting all variables as an unchangeable series of -0.0 values. It doesn't matter what shader it is. Any shader I add and try to configure, on any machine I pick, seems to have the same issue. I suspect it's something that ha...
- Tue 13 Feb, 2018 11:35 am
- Forum: General
- Topic: Sound Blaster Pro 2 suddenly silent
- Replies: 7
- Views: 7025
Re: Sound Blaster Pro 2 suddenly silent
Consider I had none of the ct-drivers in my config.sys and autoexec.bat. All I had (all that the SBPRO installation disks added), was that line. Everything seems to work perfectly without anything loaded at all and that line commented. I also remember clearly never loading any drivers back in the da...
- Tue 13 Feb, 2018 7:37 am
- Forum: General
- Topic: Sound Blaster Pro 2 suddenly silent
- Replies: 7
- Views: 7025
Re: Sound Blaster Pro 2 suddenly silent
Problem solved. It might highlight some unexpected behavior? The culprit was the autoexec line that sets some env variables for address, interrupt and dma that supposedly other programs should use to autoconfigure the card. SET BLASTER = ... All programs seem to work just as fine without it. On the ...
- Tue 13 Feb, 2018 1:27 am
- Forum: General
- Topic: Sound Blaster Pro 2 suddenly silent
- Replies: 7
- Views: 7025
Re: Sound Blaster Pro 2 suddenly silent
Sorry that was a clumsy attempt by me to see if perhaps it was written in decimal but needed to be hexa instead, so I manually changed 544 to 220. The problem persists: all cards working (including other soundblaster types) but not the sbpro2 and sbpro1 . What is puzzling to me is that it just stopp...
- Sun 11 Feb, 2018 11:34 pm
- Forum: General
- Topic: Sound Blaster Pro 2 suddenly silent
- Replies: 7
- Views: 7025
Re: Sound Blaster Pro 2 suddenly silent
Even test-sbp.exe, provided on the sbpro2 install disks, fails.
Mind well: there is no error code, the card is detected properly. Just no audible output.
You can try also a couple games such as wolf3d or ultima 6.
Mind well: there is no error code, the card is detected properly. Just no audible output.
You can try also a couple games such as wolf3d or ultima 6.
- Sun 11 Feb, 2018 1:40 pm
- Forum: General
- Topic: Sound Blaster Pro 2 suddenly silent
- Replies: 7
- Views: 7025
Sound Blaster Pro 2 suddenly silent
Hi, with no change to any of my machines, suddenly all those using a Sound Blaster Pro 2, became silent. Neither Midi/FM nor digitized audio will play. (All the other sound cards work properly) Oddly, there is *one* program which keeps outputting audio with the SBPro2 : Fast Tracker II (which as far...
- Mon 29 Jan, 2018 8:40 am
- Forum: General
- Topic: Fullscreen experience / hotkeys
- Replies: 0
- Views: 4651
Fullscreen experience / hotkeys
Hi, I don't think I am aware of the complete list of PCEm's hotkeys, but if there isn't something already available (couldn't find them), the following ones would be tremendously useful while running fullscreen: - Hard Reset - Quit (ALT + F4 doesn't seem to work) - Change Floppy A/B - Eject Floppy A...
- Sat 20 Jan, 2018 7:38 am
- Forum: General
- Topic: Shaders guide?
- Replies: 4
- Views: 8235
Re: Shaders guide?
Thanks a lot, very useful.
I am surprised that such a game changer as adding shaders has gone pretty much unannounced/undocumented (but maybe again, it's just me having missed something..)
I am surprised that such a game changer as adding shaders has gone pretty much unannounced/undocumented (but maybe again, it's just me having missed something..)
- Fri 19 Jan, 2018 12:46 pm
- Forum: General
- Topic: Shaders guide?
- Replies: 4
- Views: 8235
Shaders guide?
I just noticed that with V13 shaders can be loaded once Opengl 3.0 has been selected as renderer. I had no idea about this! Was the feature unannounced or am I missing or something, some manual or readme file or else? Anyway, I have been trying to load crt-royale.glslp to no avail. Upon selecting it...
- Fri 19 Jan, 2018 2:11 am
- Forum: General
- Topic: V13: --config command line option changed or not working?
- Replies: 3
- Views: 4061
Re: V13: --config command line option changed or not working?
Sorry I didn't get back to the thread first - this could be useful: it was a problem of relative paths to the HDD files in the config. It seems V12 was able to accept relative paths, whereas with V13, an absolute path is required. No big deal! Thanks
- Thu 14 Dec, 2017 3:49 am
- Forum: General
- Topic: V13: --config command line option changed or not working?
- Replies: 3
- Views: 4061
V13: --config command line option changed or not working?
Trying to run PCem from command line as I did with V12:
PCem.exe --config "..\configs\386-40.cfg" --fullscreen
Nothing happens, no error, just silent failure. Has anything changed due to the new configuration manager UI?
PCem.exe --config "..\configs\386-40.cfg" --fullscreen
Nothing happens, no error, just silent failure. Has anything changed due to the new configuration manager UI?
- Thu 29 Jun, 2017 2:09 pm
- Forum: General
- Topic: Host machine survey
- Replies: 186
- Views: 267227
Re: Host machine survey
Xeon W3690 64gb RAM GTX 1080 Windows 10 x64 All I use PCem for is recreating my old AMD 386/40mhz, and the emulation is faithful to the point that my memory recalls and reacts instinctiely to the same lags, stuttering and timings of things like a certain part of a certain game, or compiling certain...
- Wed 28 Jun, 2017 3:40 am
- Forum: General
- Topic: Host machine survey
- Replies: 186
- Views: 267227
Re: Host machine survey
Xeon W3690 64gb RAM GTX 1080 Windows 10 x64 All I use PCem for is recreating my old AMD 386/40mhz, and the emulation is faithful to the point that my memory recalls and reacts instinctiely to the same lags, stuttering and timings of things like a certain part of a certain game, or compiling certain ...
Re: Reshade
@szadycbr with that intel gpu don't even bother trying. @leilei, right - I see that pcem renders with bilinear filtering by default. I wouldn't say the results are truly horrendous... pce1.JPG pce3.JPG pce2.JPG ...but certainly not even close to what could be achieved. In fact, going about what you ...
Re: Reshade
@szadycbr - it's fairly obvious that pcem uses d3d only for blitting/compositing.. clearly my intent was using shaders for postprocessing, specifically crt emulation (as I, in fact, wrote) for me reshade 3.0 worked just fine with pcem using d3d9, full screen, and without any need to recall the confi...
Reshade
Anyone tried Reshade (www.reshade.me) or other shader injectors with PCem? I gave it a try attempting to emulate my old CRT monitor. If someone else out there tried the same, perhaps we can share settings and shaders? (as for me I am still struggling to get a decent result)
- Fri 31 Mar, 2017 11:54 pm
- Forum: General
- Topic: Commander Keen 4 keyboard stuck key problem
- Replies: 3
- Views: 3666
Re: Commander Keen 4 keyboard stuck key problem
the commander keen 4 "key stuck" thing happened to me several times on a real dos machine back in the days. Could/should be a bug of the game rather than pcem.
- Sun 20 Nov, 2016 3:40 am
- Forum: General
- Topic: Is PCEm the only emulator of its kind?
- Replies: 11
- Views: 11210
Re: Is PCEm the only emulator of its kind?
I didn't write anywhere that Winuae's panel is nice. In fact, it's a rather incomprehensible mess. I also didn't mention mame as a reply to anyone, just as a mean of comparison to Pcem. My message was simply "PCem is architecturally awesome, deserves more press". That's all. (ps.: for the ...
- Sat 19 Nov, 2016 6:35 am
- Forum: General
- Topic: Is PCEm the only emulator of its kind?
- Replies: 11
- Views: 11210
Re: Is PCEm the only emulator of its kind?
But all of those have one difference to 90s PC: They don't have a million and a half hardware combos, made by dozens of different companies, almost all of which had dubious adherence to spec. Hope not to go too off-topic: well, actually if you have a look at the most recent Winuae, you'll see that ...
- Sat 19 Nov, 2016 3:57 am
- Forum: General
- Topic: Is PCEm the only emulator of its kind?
- Replies: 11
- Views: 11210
Re: Is PCEm the only emulator of its kind?
To keep it brief, contributing back to upstream is too much to ask for some people. I know i've had the same thing happen to my project with someone on a forum was PM'ing away potential contributors to join some now-dead fork mod instead. I was alone for years :( Right... at some point I even compi...
- Sat 19 Nov, 2016 3:54 am
- Forum: General
- Topic: PCEM seems to faster than real Hardware?
- Replies: 4
- Views: 4513
Re: PCEM seems to faster than real Hardware?
Frankly I seem to recall that all machines I had before the Pentium line, having highly fluctuating performances based on... no one knew what. Benchmarking software from those times, also provided sometimes wildly different results on the same exact machine. I even remember clearly when our school o...
- Fri 18 Nov, 2016 4:00 am
- Forum: General
- Topic: Is PCEm the only emulator of its kind?
- Replies: 11
- Views: 11210
Re: Is PCEm the only emulator of its kind?
So, to hark back to my opening post - I wonder how come pcem has so little coverage. Its architecture, accurate emulation, and overall uniqueness, deserve the same awareness of - say - Mame. Just my two cents. And of course, thanks again for this wonderful work of love and technology, Tom/Sarah, Bat...
- Thu 17 Nov, 2016 6:58 am
- Forum: General
- Topic: Is PCEm the only emulator of its kind?
- Replies: 11
- Views: 11210
Is PCEm the only emulator of its kind?
I originally came to know about PCEm following a Vogons thread which unceremoniously labeled it as "Another PC Emulator". But frankly, I can't seem to find a peer in terms of an architecture that allows for all the basic components of an X86 pc to be emulated separately, complete with BIOS...
- Thu 29 Oct, 2015 9:59 am
- Forum: General
- Topic: v10 released!
- Replies: 39
- Views: 32196
Re: v10 released!
Great, thanks Tom! Can't wait to test it, however it will be a long struggle against the Great Firewall of China, where I live (almost impossible to download any large binary from abroad)
Any chance there is a "start in full screen" switch in this version, or an upcoming patch?
Any chance there is a "start in full screen" switch in this version, or an upcoming patch?
- Fri 17 Apr, 2015 5:26 am
- Forum: General
- Topic: PCem, with support for command line?
- Replies: 4
- Views: 8585
Re: PCem, with support for command line?
I've been trying hard to compile a build (for my personal use only) with a few command line options added, but despite the GREAT help of Bloody (thanks a lot) I have clearly been out of "serious" development too many years, and spoiled by click-and-compile IDEs in the early 2000s. I hope I...
- Thu 26 Feb, 2015 4:28 am
- Forum: Development
- Topic: Suggestions/guidelines on dev environment and compilation?
- Replies: 2
- Views: 4331
Suggestions/guidelines on dev environment and compilation?
Pretty much as the subject says..
are there guidelines on how to get started with compiling? Any suggested environment, etc.
are there guidelines on how to get started with compiling? Any suggested environment, etc.
- Wed 25 Feb, 2015 1:36 pm
- Forum: General
- Topic: VHD support
- Replies: 72
- Views: 75667
Re: VHD support
I don't know: I have been doing the above for almost 5 years now, with no issue..
- Wed 25 Feb, 2015 9:00 am
- Forum: General
- Topic: Misc questions
- Replies: 2
- Views: 9323
Re: Misc questions
Thanks, will try the two drives. As for "quit" I meant close the program, not go back to windowed. I knew the ctrl-alt-pgdown shortcut. Perhaps a ctrl-alt-something else to completely shut down the program would be useful. Being able to start up in fullscreen would be also extremely useful...
- Wed 25 Feb, 2015 5:34 am
- Forum: General
- Topic: Misc questions
- Replies: 2
- Views: 9323
Misc questions
Sorry if the post subject is not very helpful but I want to avoid posting several separate threads for such trivial questions.. - Full Screen: I can't find a way to launch PCem directly in full screen mode. - Any way to directly quit, when in full screen mode? - Command line and keyboard shortcuts: ...