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v13.1 released!

Posted: Sun 17 Dec, 2017 9:17 am
by SarahWalker
PCem v13.1 is now available. This is a quick bugfix release, with the following changes from v13 :
  • Minor recompiler tweak, fixed slowdown in some situations (mainly seen on Windows 9x just after booting)
  • Fixed issues with PCJr/Tandy sound on some Sierra games
  • Fixed plasma display on Toshiba 3100e
  • Fixed handling of configurations with full stops in the name
  • Fixed sound output gain when using OpenAL Soft
  • Switched to using OpenAL Soft by default

Re: v13.1 released!

Posted: Sun 17 Dec, 2017 9:44 am
by teppic
With this release I get an SDL2.dll not found error at start up, doesn't happen with 13.0.

edit: I know I can fix it by downloading the DLL (which works), just not sure if this extra requirement in 13.1 is intentional.

Re: v13.1 released!

Posted: Sun 17 Dec, 2017 10:46 am
by SarahWalker
Nope, not intentional. Now fixed!

Re: v13.1 released!

Posted: Sun 17 Dec, 2017 10:52 am
by shermanp
Hi Sarah, thanks for the release. I must have got lucky and downloaded the fixed SDL version just after you updated it :p

Can confirm that sound is behaving. Changing the buffer length on the fly works with no issues. Output gain also works. Thank you very much for this update!

Re: v13.1 released!

Posted: Sun 17 Dec, 2017 4:55 pm
by gen_angry
Thank you, yet again :) update time!

Re: v13.1 released!

Posted: Sun 17 Dec, 2017 5:25 pm
by JohnElliott
SarahWalker wrote:PCem v13.1 is now available. This is a quick bugfix release, with the following changes from v13 :
  • Fixed plasma display on Toshiba 3100e
Whoops. I'm going to try and shift the blame for that onto my old archnemeses, Mr Copy and Mr Paste.

Re: v13.1 released!

Posted: Mon 18 Dec, 2017 7:49 am
by AnnaWu
Thanks for the fixes, Sarah!

Re: v13.1 released!

Posted: Mon 18 Dec, 2017 9:07 pm
by TonyM
This really is an amazing piece of software. I remember thinking how cool DOSBox was when it first came out and how neat that it was able to simulate PC hardware and MS-DOS so well but being able to emulate actual PC/Intel systems with all of the quirks and proprietary hardware (Tandy graphics and sound, MFM and SCSI ISA cards, etc.) with almost perfect accuracy and speed using an off-the-shelf PC says a lot about the versatility of today's systems. Kudos to you Sarah for taking all of the pieces and putting them together to create PCem!

Re: v13.1 released!

Posted: Wed 20 Dec, 2017 5:46 am
by HeadsetGuy
Hi,

First-time forum poster, long-time user. Let me say first of all, PCem is undoubtedly the best way to run older versions of Windows. I am excited about the variety of motherboards emulated, as well as the potential for networking.

I did notice a couple small but annoying quirks: first of all, it seems that even when I tick the box next to "Synchronize time to host clock", the time still resets to 12:00 midnight on the guest/emulated machine (oddly, the date stays the same--and the date and time are correct in the BIOS, but not in the OS itself, specifically Windows 95 B).

Second, I'm not able to select a hard drive interface, more RAM, or a fast CPU for a configuration until after I've created it. For example, every time I set it above 640 KB of RAM, it jumps back to that when I change another setting, and my only options for a CPU are an 8088 at various speeds; after clicking OK, I can go back into the settings and select whatever CPU I want, the amount of RAM (in MB instead of KB), and what type of hard drive I want. So, there is a fix, but it's a minor annoyance to have to go back into it.

Re: v13.1 released!

Posted: Mon 25 Dec, 2017 12:18 am
by BoisterousSleet75
--

Re: v13.1 released!

Posted: Tue 26 Dec, 2017 7:11 pm
by tk421
I am sure v13.1 will be great. I am glad to see that PCem is still being developed. I am looking forward to being able to emulate a Pentium 233 MMX. The Voodoo 2 is a big step up from the Voodoo 1.

Happy Holidays to all site members!

Re: v13.1 released!

Posted: Tue 26 Dec, 2017 7:20 pm
by omarsis81
tk421 wrote:I am sure v13.1 will be great.
PCem v13.1 IS great, it was already released :D

Re: v13.1 released!

Posted: Wed 27 Dec, 2017 9:32 pm
by tk421
I am looking forward to giving it a try, especially if the sound stuttering issue was resolved.

Program compatibility has been a serious problem with modern computers for some time now. I think we are all tired of having to tinker with our modern computers just to run old software we used to be able to use without difficulty back in the day. PCem is a great solution to this problem.

Re: v13.1 released!

Posted: Thu 28 Dec, 2017 7:43 am
by A. Naim
I'm liking this release. There's compatibility issues, but so far only with games that had issues in the first place.

Gamin' like it's 1998! :D

Gonna see if my brother can find his Warcraft II CD and case.

Re: v13.1 released!

Posted: Sun 31 Dec, 2017 5:33 pm
by teppic
I know this was only a minor release for bug fixes but I hope Sarah will make some more so those of us who don't compile between releases can get some of the fixes that'll come before v14. But either way, keep up the good work Sarah!

Re: v13.1 released!

Posted: Mon 01 Jan, 2018 4:28 am
by gen_angry
teppic wrote:I know this was only a minor release for bug fixes but I hope Sarah will make some more so those of us who don't compile between releases can get some of the fixes that'll come before v14. But either way, keep up the good work Sarah!
Meh, I can see the appeal on the distant releases. It's a coding style: Add new shiny features for a while, then do a freeze and just a big round of bug fixes for a month or so, then release.

Rather then add new thing, bug fixes, add new thing, more bug fixes, add new thing, more "what the crap how did this break, it has nothing in relation to what I just added" bug fixes.

You get pretty stable releases for the public this way. If you want the newest cutting edge stuff, the source is available for compiling yourself.

Re: v13.1 released!

Posted: Mon 01 Jan, 2018 7:27 am
by EluanCM
Doing test releases before (for what was released as 13.0, for example) is also a good idea to warn users that there are a lot of new features and a bugfix release may be needed. Even with all the testers, some small bugs always pass (like what happened now).

Re: v13.1 released!

Posted: Mon 01 Jan, 2018 6:04 pm
by teppic
gen_angry wrote:
teppic wrote:I know this was only a minor release for bug fixes but I hope Sarah will make some more so those of us who don't compile between releases can get some of the fixes that'll come before v14. But either way, keep up the good work Sarah!
Meh, I can see the appeal on the distant releases. It's a coding style: Add new shiny features for a while, then do a freeze and just a big round of bug fixes for a month or so, then release.

Rather then add new thing, bug fixes, add new thing, more bug fixes, add new thing, more "what the crap how did this break, it has nothing in relation to what I just added" bug fixes.

You get pretty stable releases for the public this way. If you want the newest cutting edge stuff, the source is available for compiling yourself.
I'm talking about bugfix point releases to 13.x, not what would be more like a rolling release with major new features.

Re: v13.1 released!

Posted: Sun 25 Mar, 2018 2:16 pm
by spiderman82
Tell me, how you can access the menu in the Linux version? And I would like to clarify about the implementation of the socket 7 in the Linux version!

Re: v13.1 released!

Posted: Sun 25 Mar, 2018 6:34 pm
by darksabre76
Regarding the linux menu, right click on the main window when your mouse is not captured.

Re: v13.1 released!

Posted: Tue 27 Mar, 2018 2:07 pm
by spiderman82
darksabre76 wrote: Sun 25 Mar, 2018 6:34 pm Regarding the linux menu, right click on the main window when your mouse is not captured.
And I would like to clarify about the implementation of the socket 7 in the Linux version like Win version!

Re: v13.1 released!

Posted: Tue 03 Apr, 2018 2:04 am
by inukaze
Hi there, wonderful improvement for GNU/Linux version with the WxWigets. but i just had ask few things

1. How i can add and set a Floppy Drive, and Floppy Disk Image?
2. How i can add and set a Cdrom Drive, and ISO Image?

For start the installation of the Operating System(s) [MSDOS 6.22 + Windows 95 : For Example]

Image

Because i can't see, some option for do that inside the new GUI of PCEm (v 13.1)
Thanks for Readme :=) and Thanks for this excelent Software :D

3. Why in the GNU/Linux version the "[Socket 7] Award 430 VX PCI". dont appears in the List ?

¿ How i can compile to get it in the list ?
The last time i use

Code: Select all

./configure --enable-release-build --enable-debug --enable-alsa
Something strange happend here, i had download the Windows versions i am using via wine. but in the Graphics Adapters, for Windows versions don't appear "VGA"

Re: v13.1 released!

Posted: Tue 03 Apr, 2018 3:52 pm
by omarsis81
inukaze wrote: Tue 03 Apr, 2018 2:04 am
1. How i can add and set a Floppy Drive, and Floppy Disk Image?
2. How i can add and set a Cdrom Drive, and ISO Image?
Image loading is made via the main menu, once PCem began the emulation, there you have "Disc" for Diskette images, and "CD-ROM" for, wel...

If you can't figure I will upload a screenshot

Re: v13.1 released!

Posted: Fri 06 Apr, 2018 1:55 pm
by inukaze
omarsis81 wrote: Tue 03 Apr, 2018 3:52 pm Image loading is made via the main menu, once PCem began the emulation, there you have "Disc" for Diskette images, and "CD-ROM" for, wel...

If you can't figure I will upload a screenshot
Under GNU/Linux, which ¿ Main Menu ?
Because the Windows version, have a Internal Menu inside the Output screen, but under GNU/Linux, i don't know if have one, because the old keyboard Shortcut Ctrl + Alt + End, not show the internal menu, just alternate between Fullscreen & Window mode.

Re: v13.1 released!

Posted: Fri 06 Apr, 2018 5:00 pm
by omarsis81
inukaze wrote: Fri 06 Apr, 2018 1:55 pm
omarsis81 wrote: Tue 03 Apr, 2018 3:52 pm Image loading is made via the main menu, once PCem began the emulation, there you have "Disc" for Diskette images, and "CD-ROM" for, wel...

If you can't figure I will upload a screenshot
Under GNU/Linux, which ¿ Main Menu ?
Because the Windows version, have a Internal Menu inside the Output screen, but under GNU/Linux, i don't know if have one, because the old keyboard Shortcut Ctrl + Alt + End, not show the internal menu, just alternate between Fullscreen & Window mode.
I meant the Windows version, I never used the Linux one

Re: v13.1 released!

Posted: Fri 06 Apr, 2018 5:46 pm
by EluanCM
Right-click opens the menu