First of all I want to congratulate for the brilliant emulator.
I think I have found 1 or 2 bugs.
In the game "Star Trek Armada 1" you can choose between different cards.
If in the game settings the voodoo-card is choosen, the game crashs to desktop.
If in the game settings I switch from voodoo-card to 2d-card, and start the game directly after switching the graphics-cards, it crashs to desktop.
But if I go into the settings, choose the 2d-card, quit the game and going back to windows without starting the game,
and then go back again into the game, then the 2d-card is preselected. If then I start directly the game, it runs fine (in software-mode).
If I switch to the 2d-card, it crashes to desktop.
If the 2d-card is preselected, then the game starts.
The same 2d-card, two different reactions.
And the voodoo-card doesn't work.
PCem V.11
Win95b was installed in the emulator.
And Star Trek Armada 1.
Ati Graphics Pro Turbo PCI (mach64 GX)
Voodoo 1
In the system requirements of Star Trek Armada DirectX7 is written.
And that it runs under following 3d-cards:
3dfx Voodoo Rush
3dfx Voodoo
3dfx Voodoo 2
and so on
Here is the config:
Code: Select all
gameblaster = 0
gus = 0
ssi2001 = 0
voodoo = 1
model = 38
cpu_manufacturer = 0
cpu = 19
cpu_use_dynarec = 1
gfxcard = 15
video_speed = 5
sndcard = 8
cpu_speed = 28
has_fpu = 1
slow_video = 1
cache = 3
cga_composite = 0
disc_a =
disc_b =
mem_size = 131072
cdrom_drive = 0
cdrom_enabled = 1
cdrom_channel = 1
cdrom_path =
vid_resize = 0
vid_api = 1
video_fullscreen_scale = 0
video_fullscreen_first = 1
hdc_sectors = 63
hdc_heads = 16
hdc_cylinders = 4047
hdc_fn = C:\2Gig
hdd_sectors = 0
hdd_heads = 0
hdd_cylinders = 0
hdd_fn =
hde_sectors = 0
hde_heads = 0
hde_cylinders = 0
hde_fn =
hdf_sectors = 0
hdf_heads = 0
hdf_cylinders = 0
hdf_fn =
drive_a_type = 5
drive_b_type = 0
midi = 0
[3DFX Voodoo Graphics]
framebuffer_memory = 4
texture_memory = 4
bilinear = 1
dacfilter = 0
render_threads = 2
recompiler = 0
[Sound Blaster AWE32]
onboard_ram = 28672