i seen the video, and they are running well, there is nothing wrong with it. quake on your setup hovers around 60-70% thats where slowdown come from, ss2 runs in about 50% and if you are not running but walking ,that is the speed. you run quake in pcem on 1024? are you mad? if it could help go down as low as you can with resolution , especially with ss2. and go on low detail. PCem must work at 100% not 50% cos thats where slowdown came from, some games use less CPU power and some are taking much more, so your PCem at 200mmx might run at 100% running quake 2 at 800X600 but ss2 need more power and as you can see your rig cant handle that very well, the recording app. probably took some power to. use 166mmx and se the results but as long as PCem will run 50% it wil work at 50% speed. run 300mmx and probably it will run at 30% , and 30% of speed will be achieved. Run 3dmark 99 or 2000 and look how many seconds on test count one sec. while your PCem runs at 30 or 50 %. Like i said , there is nothing wrong with PCem and the issue here is that you trying to push it too far. remember, you wanna to run PCem effectively make sure you are not running apps in the background , or if you do ,then assign three non used threads to PCem, like 6,7, and 8th or so, PCem with voodoo will use only three threads.