About that missing OS X port...
Posted: Mon 12 Jun, 2017 1:32 pm
So a while back, you may have seen my thread asking why there was no port of PCem for OS X. Someone suggested that I should run it through Wine. I am using Wine to run emulators like VICE, EightyOne, WinUAE, and PCem; and all of them run under Wine very well.
So, you might be thinking "But Katakis, if you are able to run it through Wine, why are you bringing OS X up again?" Well, I downloaded one of Sarah's development builds and examined the /src folder, where I found 2 files labeled "cdrom-ioctl-osx.c" and "Makefile.osx64-wx-sdl2". This suggests to me that an OS X port was planned.
However, I read on VOGONS that James was the maintainer of the OS X port (not sure if he is related to James-F), but looks like he hasn't the skills to maintain such a port, which is a shame considering that all the popular emulators have OS X ports. I think that the only way we can get the port is if enough people posted in the Host Machine Survey that they have a Mac, but it looks like I am the only one here who has one.
So, you might be thinking "But Katakis, if you are able to run it through Wine, why are you bringing OS X up again?" Well, I downloaded one of Sarah's development builds and examined the /src folder, where I found 2 files labeled "cdrom-ioctl-osx.c" and "Makefile.osx64-wx-sdl2". This suggests to me that an OS X port was planned.
However, I read on VOGONS that James was the maintainer of the OS X port (not sure if he is related to James-F), but looks like he hasn't the skills to maintain such a port, which is a shame considering that all the popular emulators have OS X ports. I think that the only way we can get the port is if enough people posted in the Host Machine Survey that they have a Mac, but it looks like I am the only one here who has one.