retrosoftware svn...... completely dead
retrosoftware svn...... completely dead
http://www.retrosoftware.co.uk
A blank page.
http://www.retrosoftware.co.uk/hg/pcem
Results in 404 not found.
...Looks like you have to move your stuff to Git or a different SVN host now, Tom.
A blank page.
http://www.retrosoftware.co.uk/hg/pcem
Results in 404 not found.
...Looks like you have to move your stuff to Git or a different SVN host now, Tom.
- ppgrainbow
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Re: retrosoftware svn...... completely dead
I noticed it when I got up this morning. PCem was at r347 when the retrosoftware.co.uk website went dead.kazblox wrote:http://www.retrosoftware.co.uk
A blank page.
http://www.retrosoftware.co.uk/hg/pcem
Results in 404 not found.
...Looks like you have to move your stuff to Git or a different SVN host now, Tom.
Re: retrosoftware svn...... completely dead
Did you grab 347's zip at least? I only got 346 and didn't grab 347 because I didn't think i'd need to test XT stuff.
- ppgrainbow
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Re: retrosoftware svn...... completely dead
I actually got it from neozeed's webpage. You won't be able to update to r347, because Retrosoftware is down.leilei wrote:Did you grab 347's zip at least? I only got 346 and didn't grab 347 because I didn't think i'd need to test XT stuff.
- SarahWalker
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Re: retrosoftware svn...... completely dead
It's temporarily down, it's not gone away permanently.kazblox wrote:...Looks like you have to move your stuff to Git or a different SVN host now, Tom.
- ppgrainbow
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Re: retrosoftware svn...... completely dead
Has anyone tried to contact the site owner of RetroSoftware to see what might have caused their website to go down?
- SarahWalker
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Re: retrosoftware svn...... completely dead
I know why the site went down, it is being fixed. Be more patient!
Re: retrosoftware svn...... completely dead
I have PCem-614f92c0a6ff.zip Which is Build 347. This is un-altered, just something I downloaded to work on.leilei wrote:Did you grab 347's zip at least? I only got 346 and didn't grab 347 because I didn't think i'd need to test XT stuff.
Re: retrosoftware svn...... completely dead
Since it's still down, as I track patches in the patch thread, I'll apply them here:
https://gitlab.superglobalmegacorp.com/neozeed/pcem.git
if you want to track, just run
or use your favorite client.
https://gitlab.superglobalmegacorp.com/neozeed/pcem.git
if you want to track, just run
Code: Select all
git clone https://gitlab.superglobalmegacorp.com/neozeed/pcem.git
Re: retrosoftware svn...... completely dead
Nice, thanks neozeed. : )neozeed wrote:Since it's still down, as I track patches in the patch thread, I'll apply them here:
https://gitlab.superglobalmegacorp.com/neozeed/pcem.git
if you want to track, just run
or use your favorite client.Code: Select all
git clone https://gitlab.superglobalmegacorp.com/neozeed/pcem.git
Re: retrosoftware svn...... completely dead
It's the least I can do in these 'dark' times... I'm sure the main repository will be up soon enough. Now I kind of regret not doing a full pull at some point beforehand. Or worse I deleted all the build versions I'd downloaded a day before the server went offline.AnnaWu wrote:
Nice, thanks neozeed. : )
Re: retrosoftware svn...... completely dead
fyi neozeed - your tree didn't apply 358.patch properly. GPCMD_STOP_PLAY_SCAN is undeclared
Re: retrosoftware svn...... completely dead
he could just use bitbucket.
-
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Re: retrosoftware svn...... completely dead
or github...
Re: retrosoftware svn...... completely dead
Yeah funny enough I just saw that. Not sure how it didn't get applied to the main branch but it's in the networking branch...leilei wrote:fyi neozeed - your tree didn't apply 358.patch properly. GPCMD_STOP_PLAY_SCAN is undeclared
I may just dump it all and keep the other separate since I obviously can't use sourcetree properly.
- SarahWalker
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Re: retrosoftware svn...... completely dead
I've pushed the repository to BitBucket - https://bitbucket.org/pcem_emulator/pcem
I am undecided if this hosting will be temporary or permanent as of yet.
I am undecided if this hosting will be temporary or permanent as of yet.