The first patch I'll provide here is a big one.
The major additions are:
- An updated UI.
- OpenGL 3.0 with GLSL/GLSLP-support. GLSLP is used by RetroArch so many of the shaders from there should work.
- Many updates and improvements to the Windows-version. It should now be more similar to the regular Windows-version.
The patch was too big to add as an attachment so I've uploaded it here: