Savestates + scanlines possible ?!
- Sebiohazard
- Posts: 23
- Joined: Tue 05 Nov, 2019 11:27 am
Savestates + scanlines possible ?!
Hello everyone !
I have two small questions about PCem ...
1. Would it be possible in the future to integrate a system of savestates to memorize the state of a game for example as in a traditional emulator?
2. Is it is also possible to integrate in a future version a rendering mode CRT with scanlines to give a vintage rendering to PCem?
Thanks best regards !
I have two small questions about PCem ...
1. Would it be possible in the future to integrate a system of savestates to memorize the state of a game for example as in a traditional emulator?
2. Is it is also possible to integrate in a future version a rendering mode CRT with scanlines to give a vintage rendering to PCem?
Thanks best regards !
Re: Savestates + scanlines possible ?!
For 2, there's the OpenGL 3.0 renderer that supports loading libretro GLSL shaders. That's where you can get your CRT fun on
- Sebiohazard
- Posts: 23
- Joined: Tue 05 Nov, 2019 11:27 am
Re: Savestates + scanlines possible ?!
Hello thanks for your answer it's great if libretro shaders work with PCem it's complicated to install? How to proceed ?
& about the savestates ? It's possible ?
Greetings !
& about the savestates ? It's possible ?
Greetings !
- SarahWalker
- Site Admin
- Posts: 2054
- Joined: Thu 24 Apr, 2014 4:18 pm
Re: Savestates + scanlines possible ?!
No plans for savestates. Would be a considerable amount of work to add at this point.
- Sebiohazard
- Posts: 23
- Joined: Tue 05 Nov, 2019 11:27 am
- Sebiohazard
- Posts: 23
- Joined: Tue 05 Nov, 2019 11:27 am
Re: Savestates + scanlines possible ?!
Nobody to answer me ?!
- Sebiohazard
- Posts: 23
- Joined: Tue 05 Nov, 2019 11:27 am
Re: Savestates + scanlines possible ?!
OK thanks but how do we install them in PCem ?!
Re: Savestates + scanlines possible ?!
At the top of your PCEM screen, Video --> Render driver --> OpenGL 3.0
Then, Video --> OpenGL 3.0 renderer --> Shader manager --> Add, then just add whatever shader file you downloaded
I almost never use shaders, and so I can't help you any more than this. You'll have to experiment.
Then, Video --> OpenGL 3.0 renderer --> Shader manager --> Add, then just add whatever shader file you downloaded
I almost never use shaders, and so I can't help you any more than this. You'll have to experiment.
- Sebiohazard
- Posts: 23
- Joined: Tue 05 Nov, 2019 11:27 am
Re: Savestates + scanlines possible ?!
Good evening, thanks for your answer
Unfortunately I do not have this option " Shader manager " in PCem (see screenshot) ?!
Greetings !
Unfortunately I do not have this option " Shader manager " in PCem (see screenshot) ?!
Greetings !
Re: Savestates + scanlines possible ?!
Isn't the last option under Video menu? OpenGL 3.0 rendererSebiohazard wrote: ↑Sun 08 Dec, 2019 5:57 pm Good evening, thanks for your answer
Unfortunately I do not have this option " Shader manager " in PCem (see screenshot) ?!
Greetings !
Re: Savestates + scanlines possible ?!
Yeah you do. After you select "OpenGL 3.0" (which you did, it seems) then goto that last 1, "OpenGL 3.0 Renderer".Sebiohazard wrote: ↑Sun 08 Dec, 2019 5:57 pm Good evening, thanks for your answer
Unfortunately I do not have this option " Shader manager " in PCem (see screenshot) ?!
Greetings !
- Sebiohazard
- Posts: 23
- Joined: Tue 05 Nov, 2019 11:27 am
Re: Savestates + scanlines possible ?!
Hello OK thanks Libretro shaders work