Autodesk 3DS R4 “SentinelPro must be plugged into parallel port”

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DevanDrake99
Posts: 25
Joined: Wed 20 Nov, 2019 10:47 am

Autodesk 3DS R4 “SentinelPro must be plugged into parallel port”

Post by DevanDrake99 »

I need some help with Autodesk 3D Studio version 4.0 I’ve downloaded from this site [Moderator : Please do NOT link to copyrighted material]

I’m trying to run this program on MS-DOS 6.22 w Windows Workgroups 3.11, but it refused to run because the SentinelPro is not plugged in. How do I bypass this error?

Guest specs

Bios: Intel Premiere/PCI
CPU: Pentium 66
RAM: 128 MB
GPU: Phoenix S3 Trio64
Sound: Sound Blaster 16
HDD: Standard IDE 5,120mb
FDD: 1x3.5” 1.44M
CD-ROM: 2X Speed
Mouse: Microsoft 2-Button Mouse (Serial)
Network: Realtek RTL8029AS
OS: MS-DOS 6.22 and Windows for Workgroups 3.11
PCem Version: v14
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omarsis81
Posts: 945
Joined: Thu 17 Dec, 2015 6:20 pm

Re: Autodesk 3DS R4 “SentinelPro must be plugged into parallel port”

Post by omarsis81 »

For what I read SentinelPro is a dongle attached to the parallel port and works as a copy protection device
See if there is some crack to bypass that...
It is NOT a PCem bug or error per se, it is just normal software behavior
Zup
Posts: 83
Joined: Mon 30 Nov, 2015 10:47 am

Re: Autodesk 3DS R4 “SentinelPro must be plugged into parallel port”

Post by Zup »

Some (more than ten) years ago I used an unofficial DOSBox version patched with LPT passthrough to run a DOS program that needed a dongle. Also, I guess there must be some virtual machines that support LPT passthrough.

Even in that case, you'll need a REAL (=NOT USB) parallel port in your computer and the dongle that came with your software.
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SarahWalker
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Joined: Thu 24 Apr, 2014 4:18 pm

Re: Autodesk 3DS R4 “SentinelPro must be plugged into parallel port”

Post by SarahWalker »

Please do not link to copyrighted material.
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