Museum Madness - FM Synth in DOS sound lag, despite it being solid 100%
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Museum Madness - FM Synth in DOS sound lag, despite it being solid 100%
when i play Museum Madness, i get horrible sound lag, on both nuked and Dosbox OPL, no matter what sound card i use, no matter what system i use, lag, lag, and more lag. it's unlistenable. i tried everything under the sun to fix the lag issue, nothing. I have a Ryzen 5 2600, 16 GB RAM, GTX 1060, Windows 10.
- SarahWalker
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Re: Museum Madness - FM Synth in DOS sound lag, despite it being solid 100%
Could you provide a recording of the 'sound lag' please?
Also, Museum Madness sounds like the most totally radical game ever.
Also, Museum Madness sounds like the most totally radical game ever.
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Re: Museum Madness - FM Synth in DOS sound lag, despite it being solid 100%
https://drive.google.com/file/d/110vmCM ... sp=sharing
here's a link
emulated system - Intel Advanced/EV, Pentium 75, 16 MB RAM, S3 Trio 64, Sound Blaster Pro 2.0, MS-DOS 6.22
here's a link
emulated system - Intel Advanced/EV, Pentium 75, 16 MB RAM, S3 Trio 64, Sound Blaster Pro 2.0, MS-DOS 6.22
Last edited by PentiumMMX on Wed 18 Nov, 2020 8:06 pm, edited 2 times in total.
Re: Museum Madness - FM Synth in DOS sound lag, despite it being solid 100%
That link requires access. Wouldn't be easier to upload to youtube as everybody does?
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Re: Museum Madness - FM Synth in DOS sound lag, despite it being solid 100%
arrgh, access denied, maybe ill try a different method. google drive didn't work.
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Re: Museum Madness - FM Synth in DOS sound lag, despite it being solid 100%
Too bad you didn't capture that top bar of the Windows to the see the PCem's status and CPU usage
- SarahWalker
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Re: Museum Madness - FM Synth in DOS sound lag, despite it being solid 100%
I can reproduce this, it's not a drop in performance, it seems like a real bug.
- SarahWalker
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Re: Museum Madness - FM Synth in DOS sound lag, despite it being solid 100%
Should be fixed in 8053c8a.
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Re: Museum Madness - FM Synth in DOS sound lag, despite it being solid 100%
I was also talking about that issue in the 86Box discord.
Re: Museum Madness - FM Synth in DOS sound lag, despite it being solid 100%
It is frowned upon talking about 86Box here, that's another project
Re: Museum Madness - FM Synth in DOS sound lag, despite it being solid 100%
I wonder if this is the same bug as the one I've encountered that causes MIDI files (any at all) to stutter when played through the FM synthesizer. Judging by the description of the commit, I wouldn't be surprised if it is.
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Re: Museum Madness - FM Synth in DOS sound lag, despite it being solid 100%
it could have been a dynarec issue all along.
- unreal9010
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Re: Museum Madness - FM Synth in DOS sound lag, despite it being solid 100%
I think this should also fix frequent sound (midi/speech) stuttering in Return to Zork and The Riddle of Master Lu when running in Windows 95. The solution which worked on my end was to exit Windows 95 and run both games from DOS directly.
Re: Museum Madness - FM Synth in DOS sound lag, despite it being solid 100%
I have just tested v17, and the MIDI stuttering issue has indeed been fixed!