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PCem vNext Builds

Posted: Thu 02 Nov, 2023 8:43 pm
by MichaelJManley
Since I have noticed if I'm not coding enough on PCem the vNext builds will expire and will not allow you to download. I now adjusted the Actions to also upload to my CDN and will be assesable at https://pcem-dev-builds.cdn.ntgecdn.com/

To get a build using the CDN do the following.
  • Get the artifact name from the Actions build results (ex. PCem-Debug-vNext-Windows-MINGW32-46)
  • Next get the full commit ID associated with that build, you will find this in the address bar when you click on the commit id in the Actions build results (ex. 33a4bc6c46fcf9eda4efcc915c7ae2ce50c51a36)
  • Now combine the two with an - and use .zip for Windows builds and .tar.bz2 for Linux (ex. https://pcem-dev-builds.cdn.ntgecdn.com ... c51a36.zip)
I will have a more automated way of doing this but for now, this will be the way to do it till that is done

Re: PCem vNext Builds

Posted: Sun 05 Nov, 2023 2:35 pm
by UPerschke
Thanks.

Re: PCem vNext Builds

Posted: Tue 07 Nov, 2023 4:41 pm
by duotone
The build in the above zip lacks profile guided optimizations. Tried the sources included in the zip and a single pass of PGO brought them up to the same performance as the released v17.

Re: PCem vNext Builds

Posted: Wed 08 Nov, 2023 5:32 am
by leilei
PGO isn't something very automatable. Instead there could be -flto, which still isn't quite PGO tier but is a good boost and is what i've always done for making WIP builds.

Re: PCem vNext Builds

Posted: Wed 10 Jan, 2024 7:24 pm
by vintagegameQT
where do I get the ROMS for these nightly builds?

Re: PCem vNext Builds

Posted: Thu 11 Jan, 2024 11:46 am
by Arjen42
Those are the same roms as for PCem 17.

Forum policy is that you cannot ask where to get roms (or non public software).