Search found 67 matches

by darksabre76
Wed 22 Dec, 2021 9:11 pm
Forum: Development
Topic: RFC: Organization of Src Folder
Replies: 2
Views: 1987

Re: RFC: Organization of Src Folder

For clarity, do you want people to give the feedback here or in GitHub? This was the primary place for all things dev talk and patches before.
by darksabre76
Mon 21 Dec, 2020 10:01 pm
Forum: General
Topic: How do I add patch files
Replies: 4
Views: 3264

Re: How do I add patch files

Take a look at this page for applying patch files: https://git-scm.com/docs/git-am
by darksabre76
Fri 04 Dec, 2020 5:55 am
Forum: General
Topic: How do I add patch files
Replies: 4
Views: 3264

Re: How do I add patch files

Patch files are meant to be applied to the source code directly and not the compiled program.
by darksabre76
Sun 18 Oct, 2020 8:42 pm
Forum: General
Topic: PCem powering real hardware video
Replies: 3
Views: 3176

Re: PCem powering real hardware video

This experiment seems relatively niche compared to what DOSBox might have run into, so I really hope it doesn't end up going that direction. Unless they pay for support and that ends up funding PCem more :P
by darksabre76
Wed 14 Oct, 2020 11:57 pm
Forum: General
Topic: PCem powering real hardware video
Replies: 3
Views: 3176

PCem powering real hardware video

I'm not the originator of this, but I saw this on Reddit and thought I'd share here. This person was able to rig things up to have PCem output over a real ISA graphics card: https://www.youtube.com/watch?v=5jW1dGRhmsE
by darksabre76
Wed 26 Aug, 2020 10:38 pm
Forum: General
Topic: PCem starred in my retrobattlestations contest entry
Replies: 3
Views: 3348

Re: PCem starred in my retrobattlestations contest entry

That is one of the most wonderfully wacky setups I've seen. Bravo!
by darksabre76
Fri 21 Aug, 2020 6:48 pm
Forum: Merged patches
Topic: [Patch] Aztech Sound Cards
Replies: 26
Views: 36346

Re: [Patch] Aztech Sound Cards

I actually own a copy of TuneLand. It actually says it supports the MPC standard and Windows 3.1. The game does have audio tracks, 97 of them to be precise :lol: The included README does not make mention of requiring any specific sound cards since it mentions that the setup should take care of any a...
by darksabre76
Tue 02 Jun, 2020 8:01 pm
Forum: General
Topic: Is there a command line for this?
Replies: 11
Views: 11121

Re: Is there a command line for this?

With regards to what Cheez was saying, I think the project was part of the eXo set of projects. The thought was to have a base image of like Win95 and then use massive patches that were diffed from the main HDD image to "install" games on the fly. As far as I know, that got nowhere because...
by darksabre76
Fri 17 Jan, 2020 7:16 pm
Forum: Development
Topic: [Sep 2020 ed.] PCem MSYS2 build guide (with wxWidgets)
Replies: 84
Views: 134941

Re: [Feb 2018 ed.] PCem MSYS2 build guide (with wxWidgets)

Using the `autoreconf` -> `./configure` -> `make` path is still better than using the separate makefiles :) Albeit there are some issues compiling on x86-64 (at least on my MSYS2 setup)
by darksabre76
Tue 18 Jun, 2019 6:09 pm
Forum: Development
Topic: Trucks graphical corruption
Replies: 0
Views: 6831

Trucks graphical corruption

I'm passing this along from a friend in Italy who has been trying to install a game named Trucks. Here's what the graphical corruption looks like: Full_Corruption.jpg Here's the configuration he was using: Configuration.png And a couple of related links: - VOGONS post: https://www.vogons.org/viewtop...
by darksabre76
Mon 27 May, 2019 7:07 am
Forum: General
Topic: Importing images from virtual machines
Replies: 1
Views: 4080

Re: Importing images from virtual machines

At the moment, only if those other VMs used a raw disk image. There is a VHD support feature from one of the community members that has been in the works for some time, but as of now, officially, it's only .img
by darksabre76
Wed 01 May, 2019 12:42 am
Forum: Development
Topic: v15 compatibility & bug list (WIP)
Replies: 72
Views: 106051

Re: v15 compatibility & bug list (WIP)

Machine specs: - DOS 6.22 / FreeDOS 1.2 - [486] AMI WinBIOS 486 - Intel i486SX/16 - 64 MB RAM (Yeah, I know it's unused) - Trident TVGA8900D - Sound Blaster 16 Software tested: - Descent (CD version): Played choppily but performance didn't go under 100% - Command & Conquer (DOS 2xCD rerelease): ...
by darksabre76
Thu 25 Apr, 2019 9:29 pm
Forum: Development
Topic: v15 & new recompiler update
Replies: 86
Views: 100140

Re: v15 & new recompiler update

It's great to see the individual makefiles going away as the Automake script gets better and better :) Less things to worry about updating everytime.
by darksabre76
Thu 25 Apr, 2019 12:42 am
Forum: Development
Topic: v15 & new recompiler update
Replies: 86
Views: 100140

Re: v15 & new recompiler update

After this newest stuff, my crappy computer can idle in Win98 at 90% instead of the 50-60% that it was pulling before. LEGO Island also runs at >85%, before it would stutter and sputter along around 50% or less. Kudos :)
by darksabre76
Wed 24 Apr, 2019 11:43 pm
Forum: Development
Topic: v15 & new recompiler update
Replies: 86
Views: 100140

Re: v15 & new recompiler update

Here's an updated Makefile.am for those who use it (I have it split weirdly because I was tracking down missing files).
by darksabre76
Wed 24 Apr, 2019 4:35 pm
Forum: General
Topic: Spear of Destiny DOS Hang
Replies: 11
Views: 12609

Re: Spear of Destiny DOS Hang

Hmmm, those look familiar.... :lol:
by darksabre76
Thu 03 Jan, 2019 7:19 pm
Forum: Development
Topic: [Sep 2020 ed.] PCem MSYS2 build guide (with wxWidgets)
Replies: 84
Views: 134941

Re: [Feb 2018 ed.] PCem MSYS2 build guide (with wxWidgets)

MSYS2 is a Windows build environment
by darksabre76
Thu 06 Dec, 2018 5:39 am
Forum: Development
Topic: Using physical hard disk in PCem on UNIX/Linux systems
Replies: 10
Views: 15727

Re: Using physical hard disk in PCem on UNIX/Linux systems

I could imagine one reason for doing this would be easy transfer of a lot of files without setting up compatible network shares or fake CD/ZIP images to pass things in.
by darksabre76
Thu 29 Nov, 2018 5:16 am
Forum: General
Topic: External MIDI missing?
Replies: 9
Views: 11714

Re: External MIDI missing?

Can confirm the patch restores the option on an MSYS2 build. Won't show Munt when it's running, but I'll figure that one out later. Thanks again :) I'll have to follow up with my friend on the Linux build.
by darksabre76
Wed 28 Nov, 2018 7:22 pm
Forum: General
Topic: External MIDI missing?
Replies: 9
Views: 11714

Re: External MIDI missing?

Thanks for the patch! Hopefully if you post this over in the Patches section it can get fixed for all :)
by darksabre76
Wed 28 Nov, 2018 5:02 am
Forum: General
Topic: External MIDI missing?
Replies: 9
Views: 11714

Re: External MIDI missing?

I have my machine set for Sound Blaster 16 and for the life of me I don't see the setting in the sound card options anymore.
sb_16_device_config.png
sb_16_device_config.png (2.55 KiB) Viewed 11699 times
by darksabre76
Wed 28 Nov, 2018 1:20 am
Forum: General
Topic: External MIDI missing?
Replies: 9
Views: 11714

External MIDI missing?

Hey all. After a friend of mine pointed out that his build on Linux didn't have an option to select MUNT for MIDI emulation (even with the --enable-alsa flag), I checked in my MSYS2 build as well, and it's missing there too. In fact, you can't select *any* MIDI output, even the default. Was there a ...
by darksabre76
Tue 16 Oct, 2018 9:23 pm
Forum: General
Topic: Issues on VMware Workstation
Replies: 11
Views: 13044

Re: Issues on VMware Workstation

I have a similar issue when using PCem across a remote desktop session. It has something to do with how the UI framework handles cursor inputs for some reason.
by darksabre76
Mon 20 Aug, 2018 3:50 am
Forum: Development
Topic: Let's discuss unicode
Replies: 2
Views: 4788

Re: Let's discuss unicode

Would configuration files all have to be rewritten into UTF-8? It's been a while since I've seen a UTF-8 migration of any sort.

Otherwise, it sounds good that the project would be a little more futureproofed, especially if any translation work comes down the line.
by darksabre76
Thu 07 Jun, 2018 11:48 pm
Forum: Patches
Topic: [Patch] Slightly Fix Paths
Replies: 0
Views: 6304

[Patch] Slightly Fix Paths

This patch ensures that MacOS paths are correct, as well as enabling automatic creation of missing folders on Windows.
by darksabre76
Wed 25 Apr, 2018 3:53 pm
Forum: Patches
Topic: [Patch] Cleanup
Replies: 2
Views: 6194

Re: [Patch] Cleanup

If you look at my patch, I didn't remove any of those 4 because I didn't know the status.
by darksabre76
Tue 24 Apr, 2018 4:42 am
Forum: Patches
Topic: [Patch] Cleanup
Replies: 2
Views: 6194

[Patch] Cleanup

This patch does the following: Normalizes directory markers to '/' in readme.txt (to be consistent with the code) Updates incorrect rom paths in readme.txt Renames some IBM PS/1 and PS/2 machines to better reflect other machine naming Puts all devices previously in the rom root directory into subfol...
by darksabre76
Mon 26 Mar, 2018 11:03 pm
Forum: General
Topic: Starfleet Academy Trailer crash
Replies: 2
Views: 4272

Re: Starfleet Academy Trailer crash

As a slight update to this: I tried running the Starfleet Academy trailer directly from both the CD and from a directory on the HDD image, and both resulted in the exact same error. It seems infinitely reproducible with this particular executable.
by darksabre76
Sun 25 Mar, 2018 6:34 pm
Forum: General
Topic: v13.1 released!
Replies: 25
Views: 28078

Re: v13.1 released!

Regarding the linux menu, right click on the main window when your mouse is not captured.
by darksabre76
Sun 25 Mar, 2018 6:20 pm
Forum: General
Topic: Starfleet Academy Trailer crash
Replies: 2
Views: 4272

Starfleet Academy Trailer crash

Hello all, I recently tried installing an old favorite of mine, Carmageddon, in a DOS 6.22 setup. After the install, it automatically plays the Starfleet Academy trailer using a player built into the disc. Unfortunately, the only thing that showed up when it tried to play was "STACK OVERFLOW&qu...