Search found 721 matches

by leilei
Mon 27 Jan, 2020 4:37 am
Forum: General
Topic: Any discussion on Slot 1 P3 Emulation?
Replies: 15
Views: 317

Re: Any discussion on Slot 1 P3 Emulation?

yeah. while I haven't posted about the mystique much (I think the issues on non-ZP boards are already known) i've been really curious on that card and what games work with it (and what works really fast also executes pretty fast!). Lightmapped stuff like all the quakes and unreals are obviously not ...
by leilei
Mon 27 Jan, 2020 4:09 am
Forum: General
Topic: Any discussion on Slot 1 P3 Emulation?
Replies: 15
Views: 317

Re: Any discussion on Slot 1 P3 Emulation?

given the performance of today's CPUs, probably expect more like a Klamath on 440LX at best (if there would be any proper P6 emulation at all, considering the CPU work on v15 led to a burnout)...

I'm more excited for the Mystique though :P
by leilei
Sun 26 Jan, 2020 3:07 pm
Forum: General
Topic: File x87_timings.h is missing
Replies: 4
Views: 111

Re: File x87_timings.h is missing

Same here. I've a i387SX somewhere, but that's it
by leilei
Sun 26 Jan, 2020 2:59 am
Forum: General
Topic: PCem crashes trying to run Glide game
Replies: 11
Views: 327

Re: PCem crashes trying to run Glide game

PC piracy's always been a semantics cat and mouse game. Back in the '80s there used to be piracy in the form of hex-edited commercial programs to read "public domain" so they'd get blindly passed without guilt (as opposed to the scene releases). Into the mid-90s there was an "oldwarez" scene to reci...
by leilei
Sat 25 Jan, 2020 10:41 pm
Forum: General
Topic: Any discussion on Slot 1 P3 Emulation?
Replies: 15
Views: 317

Re: Any discussion on Slot 1 P3 Emulation?

omarsis81 wrote:
Sat 25 Jan, 2020 7:11 pm
Cyrix, if you need a dev kit it means you are a programmer!
Not necessarily. The demand for Xbox dev boxes I usually see are more for hoping for a "halo beta" of some kind to be found on their drives, disregarding the earlier mac development history...
by leilei
Sat 25 Jan, 2020 2:33 am
Forum: General
Topic: Growable HDD images.
Replies: 3
Views: 112

Re: Growable HDD images.

You should also realize the VMs software you mention are a completely different animal. They're primarily corporately supported and have far more programmers and their ability to run videogames is more of an unsupported side effect.
by leilei
Sat 25 Jan, 2020 1:11 am
Forum: General
Topic: Any discussion on Slot 1 P3 Emulation?
Replies: 15
Views: 317

Re: Any discussion on Slot 1 P3 Emulation?

The Xbox's more than just a P3 box. The lack of datasheets on everything else make that an unreachable enigma. This is another one of those classic old "emulate xbox it's easy it's just a pc" threads isn't it. It's the same reasons that PCem can't emulate the SGI Indy and the SEGA Katana dev boxes
by leilei
Sat 25 Jan, 2020 1:05 am
Forum: General
Topic: PCem minimum requirements
Replies: 3
Views: 109

Re: PCem minimum requirements

I've ran v15 on XP with a Pentium M machine not that long ago. There's strange long delays in between resolution switching and I couldn't 100% on any CPU so there's probably a bottleneck somewhere in the SDL2/WX parts. Also given the speed I was running at (speedstep'd 600Mhz), this is probably the ...
by leilei
Fri 24 Jan, 2020 3:31 am
Forum: General
Topic: PCem crashes trying to run Glide game
Replies: 11
Views: 327

Re: PCem crashes trying to run Glide game

I've tried the demo (tdlmdemo.exe FYI) and it crashes with this as soon as the checkered flag fades out: fic pmmx233 v2 etc. Swap buffer 00000000 2 2EA905B8 1 Swap buffer 00000000 1 286E05B8 0 Swap buffer 00000000 2 2EA905B8 1 Swap buffer 00000000 2 2EA905B8 1 Swap buffer 00000000 1 286E05B8 0 Swap ...
by leilei
Mon 20 Jan, 2020 5:35 am
Forum: General
Topic: Matrox Mystique Windows 95/98 driver hang
Replies: 3
Views: 313

Re: Matrox Mystique Windows 95/98 driver hang

There's strange IRQ-related issues with it at this early WIP stage i've noticed on other boards (at least that's what the Powerdesk Diagnostics bring up), and the most stable setup right now is a ZP+Win95+4.10.01.4120 EDIT: Disabling the floppy drive in the bios can potentially produce a reboot loop...
by leilei
Sun 19 Jan, 2020 12:43 pm
Forum: General
Topic: DOS games testing list
Replies: 9
Views: 479

Re: DOS games testing list

Try deleting UNIVBE.DRV and run UVCONFIG
by leilei
Sun 19 Jan, 2020 12:00 am
Forum: General
Topic: Recommended settings for Windows 98 SE on high end systems?
Replies: 5
Views: 380

Re: Recommended settings for Windows 98 SE on high end systems?

I've used 40-60gbs fine with Win98se guests just as i've had in 1999-2005. It's those older Socket3/7 BIOSes that were fussy about hard drive size heading into 7gb at best (many large drives had a jumper for limiting to that for compatibility reasons) though you'd also be able to install that EZ-BIO...
by leilei
Sat 18 Jan, 2020 1:54 am
Forum: General
Topic: Performance Degradation From Going Above a Pentium 233?
Replies: 11
Views: 1271

Re: Performance Degradation From Going Above a Pentium 233?

Yes, emulating faster CPUs require faster CPUs. K6-2 has 3dnow extensions, which some drivers and games can use and require even more CPU to emulate (on top of the faster clocks) Also the Windows desktop doesn't get along with dynarec so installing a HLT-spamming thing like "cooling tools" such as R...
by leilei
Fri 17 Jan, 2020 3:18 pm
Forum: Development
Topic: [Feb 2018 ed.] PCem MSYS2 build guide (with wxWidgets)
Replies: 57
Views: 25422

Re: [Feb 2018 ed.] PCem MSYS2 build guide (with wxWidgets)

It's compileable. Sounds like your makefile leaving out vid_mga.c
by leilei
Fri 17 Jan, 2020 3:26 am
Forum: General
Topic: Needing help installing mouse and CDROM drivers in Win95 dos mode
Replies: 11
Views: 691

Re: Needing help installing mouse and CDROM drivers in Win95 dos mode

The "proper way" back then would be dealing with whatever real-mode drivers your OEM conveniently supplied at install time, or whatever drivers your mouse/cdrom kit supplied on floppies. but nowadays you could lazily take OAKCDROM.SYS from the 95/98 boot disks, throw them in autoexec.bat/config.sys,...
by leilei
Wed 15 Jan, 2020 7:47 am
Forum: General
Topic: 3DNow!
Replies: 3
Views: 705

Re: 3DNow!

Most likely the FPS gain's from the post-launch work on ref_gl.dll. Quake2 was not very multitexture optimized at 3.05's launch, and the Voodoo2 wasn't out yet (though, Carmack did have a pre-production V2 board in Jan '98)
by leilei
Wed 15 Jan, 2020 7:43 am
Forum: General
Topic: Nuclear Strike graphical issues
Replies: 7
Views: 770

Re: Nuclear Strike graphical issues

I've seen the Nuclear Strike video corruption happen with real hardware (Voodoo Banshee) so i'm leaning towards EA goof than PCem bug.
by leilei
Tue 14 Jan, 2020 3:37 pm
Forum: General
Topic: 3DNow!
Replies: 3
Views: 705

Re: 3DNow!

The 3dnow! version of Q2 should be a separately obtained special v3.20 version and should display a disclaimer baked into the console background (as well as changing the names of the selectable renderers). Offiical Q2 patches are not 3dnow! optimized, and Q2 3.10 predates 3dnow (Jan 1998).
by leilei
Mon 06 Jan, 2020 9:08 pm
Forum: Development
Topic: Bitbucket deleting all Mercurial repositories on June 1, 2020?
Replies: 11
Views: 1167

Re: Bitbucket deleting all Mercurial repositories on June 1, 2020?

I don't like the whole git pushing either and I use git and Github for my code and I find version control as some complicated suffering with web-based repositories getting random functionality regressions. Dropping a post with a diff here feels comfortable enough I know years down the line there's g...
by leilei
Sun 05 Jan, 2020 1:23 am
Forum: Development
Topic: Development screenshots
Replies: 59
Views: 29879

Re: Development screenshots

Given the graphics and timeframe, Motorhead's probably more for G200 and not Mystique. I also hope you're not confusing Motorhead's SGL backend for the Matrox M3D which was a PowerVR card (and there, it substituted blending functions for premultiplied alpha blends). Wonder if that the Keen4 jerkines...
by leilei
Sat 21 Dec, 2019 1:43 am
Forum: Development
Topic: Development screenshots
Replies: 59
Views: 29879

Re: Development screenshots

Looks like Mystique yeah. Wonder if it could run Sento/Creep Clash (for the Impression)


I've never had a Mystique so this'll be interesting to try... I have "brute-forcing the Techland MSI MiniGL on all GL games" ideas in mind, imagining the alpha stippled lightmaps...
by leilei
Tue 17 Dec, 2019 1:21 am
Forum: General
Topic: Adverts for emulated hardware
Replies: 40
Views: 3386

Re: Adverts for emulated hardware

10-Six actually ever make it out of beta? I remember that game dropping off the radar. It did actually come out in February 2000 and it did in fact work on the 3dfx Voodoo2 back then. I haven't checked for any post-closure revival projects to see if that's still working in PCem. Heck I don't know i...
by leilei
Mon 16 Dec, 2019 1:11 am
Forum: General
Topic: Adding cd support to dos 6.22
Replies: 2
Views: 557

Re: Adding cd support to dos 6.22

*off the top of my head*
Try adding this to CONFIG.SYS

Code: Select all

DEVICE=C:\OAKCDROM.SYS /D:CDROM
and then you'll have to add this in AUTOEXEC.BAT (or a separate cdrom.bat batch file to run instead in case of memory issues)

Code: Select all

C:\DOS\MSCDEX /D:CDROM
by leilei
Mon 16 Dec, 2019 12:39 am
Forum: General
Topic: Adverts for emulated hardware
Replies: 40
Views: 3386

Re: Adverts for emulated hardware

I'm in the US so all of these ads (except for the Pentium one) are all new to me! I couldn't find any adverts for the Gravis UltraSound or AdLib Gold. For GUS I vividly remember this guy. (Source: Computer Gaming World #110, September 1993, scan courtesy of cgwmuseum (note that green line so it's de...
by leilei
Mon 09 Dec, 2019 4:31 am
Forum: Patches
Topic: [Patch] Gateway 2000 4DX2-66V
Replies: 14
Views: 2055

Re: [Patch] Gateway 2000 4DX2-66V

The reason for the link request removal are exactly about the very files you are attaching right now...


Sarah doesn't need copyrighted ROMs on her forum if she wants to implement emulation of anything.

(also i could've sworn Gateway 486s used S3 Trio32s)
by leilei
Mon 02 Dec, 2019 12:06 am
Forum: General
Topic: Multi-Thread Emulation?
Replies: 2
Views: 742

Re: Multi-Thread Emulation?

It's not possible to split single-core CPUs into multiple threads.

PCem already does use multiple threads for the other parts (Video, Voodoo lines*SLI)
by leilei
Sun 24 Nov, 2019 2:25 pm
Forum: General
Topic: Savestates + scanlines possible ?!
Replies: 12
Views: 1951

Re: Savestates + scanlines possible ?!

For 2, there's the OpenGL 3.0 renderer that supports loading libretro GLSL shaders. That's where you can get your CRT fun on
by leilei
Sun 24 Nov, 2019 2:11 pm
Forum: General
Topic: Change of resolution with Voodoo 2 card + Pentium III emulation ?!
Replies: 15
Views: 2793

Re: Change of resolution with Voodoo 2 card + Pentium III emulation ?!

I don't think Blade of Darkness ever supported the Voodoo2. When I did try the demo I believe it tried to use the slow D3D software rasterizer (and had more issues beyond that, I think the character bones messed up). It did do super-advanced-for-the-time renderer things like (Carmack's Reverse-ish) ...
by leilei
Thu 21 Nov, 2019 6:05 am
Forum: General
Topic: Change of resolution with Voodoo 2 card + Pentium III emulation ?!
Replies: 15
Views: 2793

Re: Change of resolution with Voodoo 2 card + Pentium III emulation ?!

My early GF2 experience back then had heavy CPU bottlenecking too and I ended up cranking the (Supersampled) FSAA for a lot of stuff to compensate the slowness with image quality of all the jaggy poly edges smoothed (and all the 2D artwork and some overdrawn buffer feedback artifacts that come with ...