Search found 124 matches
- Mon 16 Jan, 2017 1:54 am
- Forum: Development
- Topic: [Patch] OPL3 correction in Sound Blaster
- Replies: 11
- Views: 7230
Re: [Patch] OPL3 correction in Sound Blaster
I upload a music program and some SOP files (song samples) for test. Let's run HTS in DOS, and compare before & after this patch. > SarahWalker, UPerschke I already watched Hardware Programming Guide and watched that, Sorry but I don't agree that guide. I attach SB16AWE.INF (Sound Blaster's Setup in...
- Sun 15 Jan, 2017 6:58 pm
- Forum: Development
- Topic: [Patch] OPL3 correction in Sound Blaster
- Replies: 11
- Views: 7230
[Patch] OPL3 correction in Sound Blaster
I solved OPL3 problem above Sound Blaster Pro V2, This detected OPL3 but plays like OPL2. - Extended channel was missing - Mono playback - 4OP didn't support But this patch will solve Sound Blaster series' OPL3 problem. 0x220h-0x223h : 220h-221h use Basic FM music ports, 222h-223h use Advanced FM mu...
- Mon 09 Jan, 2017 3:58 pm
- Forum: Development
- Topic: [Patch] CMS/GameBlaster pitch correction
- Replies: 2
- Views: 2267
Re: [Patch] CMS/GameBlaster pitch correction
Oh, Thanks very much!!
- Mon 09 Jan, 2017 7:43 am
- Forum: Development
- Topic: [Patch] CMS/GameBlaster pitch correction
- Replies: 2
- Views: 2267
[Patch] CMS/GameBlaster pitch correction
I made a patch, CMS/GameBlaster pitch correction for PCem.
This patch make more accurate CMS emulation like actual GameBlaster.
Original works of this patch from https://www.vogons.org/viewtopic.php?f=41&t=38350 for DOSBox, thanks to them...
This patch make more accurate CMS emulation like actual GameBlaster.
Original works of this patch from https://www.vogons.org/viewtopic.php?f=41&t=38350 for DOSBox, thanks to them...