I'm trying to make a Glide game to run using Windows 98.
Le Mans 24 Hours (also known as Test Drive Le Mans) is a 2000 Glide API videogame developed by Eutechnyx and published by Infogrames. It was designed to be runned at Windows 95/98 and modern NT systems cannot run two game modes: the main mode, "Le Mans 24 Hours" and the "Qualifies". Even using glide wrappers or compatibility mode I never heard of anyone getting those modes to work on XP or later.
So I decided to try virtual machines and since Virtualbox and VMware failed, PCem got really close to make it playable. I never came so close actually.
In XP or later systems, when the loading is completed and the race is about to start, the game closes itself without showing any error. In PCEM, however, the checkered flag you see when the race is about to start is shown as you can see your car but when the car engine sound is about to roar, PCem crashes.
I've installed voodoo2 and soundblaster16 drivers but it stills crashes. I'm wonder if it has something to do with the sound or something because it crashes right before the engine is start to noise.
If anyone could help it would be amazing. The game is very forgotten and find help about it is almost impossible, Again, thanks!
The configuration is the following:
Voodoo2 driver used was v3.02.02 available here: http://falconfly.3dfx.pl/voodoo2.htmSO: Windows 98 SE
Machine: FIC VA-503+
CPU: Pentium MMX 233
Memory: 128 MB
Graphic device: S3 Virge/DX
Speed: Fast VLB/PCI
Voodoo Graphics: Yes
Voodoo type: Voodoo 2
Framebuffer memory size: 4 MB
Texture memory size: 4 MB
Bilinear filter: yes
Render threads: 2
Sound device: Soundblaster 16
LPT device: LPT DAC /Covox
HDD: Standard IDE
FDD1: 3.5" 2.88M
Hard drive: Drive 0 primary master (C:)
Mouse: Microsoft 2-button (serial)
Joystick: Standard 2-buttons
Network card: Realtek RTL8029AS
Also, I'm making avaiable a download for anyone who want to simulate the error or maybe just enjoy a fun old school car game.
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