Quicktime Content Makes a PII/233 Return a 1Ghz Clockspeed
- CryptidWorks
- Posts: 141
- Joined: Fri 26 Apr, 2019 7:11 am
Quicktime Content Makes a PII/233 Return a 1Ghz Clockspeed
I was seeing how a P2 on my system could handle a realistically heavy load by opening a quicktime based sampler after even torture testing running Half-Life at minimum everything on a Voodoo 3 3000 to max frames only dropped emulation speed to 95%. I don't know what's going on but while it's decoding quicktime content it suddenly shows a 1Ghz frequency, dropping back to 200hz when I close the software.
I did hit 86% usage on the virtual CPU without slowdown though, so that's impressive and I hope we can improve performance enough I can get it to 100% loaded without lag on my system
Edit: upon experimenting decoding any kind of video files causes it, even AVIs in Windows Media Player
Re: Quicktime Content Makes a PII/233 Return a 1Ghz Clockspeed
Quick Time software/games really slow my PCEM down to almost a crawl so I have to dumb it WAY down where literally everything else works up to a Celeron for me.
Re: Quicktime Content Makes a PII/233 Return a 1Ghz Clockspeed
I forgot to hit quote. My reply was meant to you. I don't get the deal with the Quicktime Lag. Any work around? I don't like having to dumb my bios just for childhood educational games that uses Quick Time.CryptidWorks wrote: ↑Fri 01 Jul, 2022 4:07 am
I was seeing how a P2 on my system could handle a realistically heavy load by opening a quicktime based sampler after even torture testing running Half-Life at minimum everything on a Voodoo 3 3000 to max frames only dropped emulation speed to 95%. I don't know what's going on but while it's decoding quicktime content it suddenly shows a 1Ghz frequency, dropping back to 200hz when I close the software.
I did hit 86% usage on the virtual CPU without slowdown though, so that's impressive and I hope we can improve performance enough I can get it to 100% loaded without lag on my system
Edit: upon experimenting decoding any kind of video files causes it, even AVIs in Windows Media Player
- unreal9010
- Posts: 160
- Joined: Sat 14 Nov, 2020 8:20 pm
Re: Quicktime Content Makes a PII/233 Return a 1Ghz Clockspeed
Currently, the only "workaround" is to have a reasonably fast Intel CPU. I own 12900 KF and I get no lag when running stuff with Quicktime content on an emulated Pentium II 333. Things will likely improve after switching to Qt and fixing dynarec regressions.Sooga wrote: ↑Wed 06 Jul, 2022 8:43 amI forgot to hit quote. My reply was meant to you. I don't get the deal with the Quicktime Lag. Any work around? I don't like having to dumb my bios just for childhood educational games that uses Quick Time.CryptidWorks wrote: ↑Fri 01 Jul, 2022 4:07 am
I was seeing how a P2 on my system could handle a realistically heavy load by opening a quicktime based sampler after even torture testing running Half-Life at minimum everything on a Voodoo 3 3000 to max frames only dropped emulation speed to 95%. I don't know what's going on but while it's decoding quicktime content it suddenly shows a 1Ghz frequency, dropping back to 200hz when I close the software.
I did hit 86% usage on the virtual CPU without slowdown though, so that's impressive and I hope we can improve performance enough I can get it to 100% loaded without lag on my system
Edit: upon experimenting decoding any kind of video files causes it, even AVIs in Windows Media Player
Re: Quicktime Content Makes a PII/233 Return a 1Ghz Clockspeed
Is yours an I7 or I9? I have an I7th 10th gen 2.8GHZ on an LGA1200 chipset from Dell with a GEFORCE 1650 card. Would upgrading down-the-road to an I9 coremake any significant difference or should I upgrade to an I7 12th core or something else entirely? What do you suggest? I can emulate just up to a PII celeron if I don't do Quick Time games.unreal9010 wrote: ↑Wed 06 Jul, 2022 12:32 pmCurrently, the only "workaround" is to have a reasonably fast Intel CPU. I own 12900 KF and I get no lag when running stuff with Quicktime content on an emulated Pentium II 333. Things will likely improve after switching to Qt and fixing dynarec regressions.Sooga wrote: ↑Wed 06 Jul, 2022 8:43 amI forgot to hit quote. My reply was meant to you. I don't get the deal with the Quicktime Lag. Any work around? I don't like having to dumb my bios just for childhood educational games that uses Quick Time.CryptidWorks wrote: ↑Fri 01 Jul, 2022 4:07 am
I was seeing how a P2 on my system could handle a realistically heavy load by opening a quicktime based sampler after even torture testing running Half-Life at minimum everything on a Voodoo 3 3000 to max frames only dropped emulation speed to 95%. I don't know what's going on but while it's decoding quicktime content it suddenly shows a 1Ghz frequency, dropping back to 200hz when I close the software.
I did hit 86% usage on the virtual CPU without slowdown though, so that's impressive and I hope we can improve performance enough I can get it to 100% loaded without lag on my system
Edit: upon experimenting decoding any kind of video files causes it, even AVIs in Windows Media Player
- CryptidWorks
- Posts: 141
- Joined: Fri 26 Apr, 2019 7:11 am
Re: Quicktime Content Makes a PII/233 Return a 1Ghz Clockspeed
There's some kind of weird resource leak related to decoding video on the virtual CPU so all you can do use a slower CPU to play quicktime games.
- CryptidWorks
- Posts: 141
- Joined: Fri 26 Apr, 2019 7:11 am
Re: Quicktime Content Makes a PII/233 Return a 1Ghz Clockspeed
It's good to hear the current programmer has plans to optimize the software further. Maybe it'll iron out the very minor slowdown issues I sometimes get with torture loads or accessing the virtual HD with a Pentium II 233Mhz on my 5600X.unreal9010 wrote: ↑Wed 06 Jul, 2022 12:32 pm Currently, the only "workaround" is to have a reasonably fast Intel CPU. I own 12900 KF and I get no lag when running stuff with Quicktime content on an emulated Pentium II 333. Things will likely improve after switching to Qt and fixing dynarec regressions.