Given that you decided to make your first and at that point only post a request for stuff, I felt a little snark was in order.
Particularly as your request for the Trio3D suggests you didn't actually read this thread before posting.
Future graphics card emulation
- SarahWalker
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Re: Future graphics card emulation
I didn't see Trio3D in the original list. I didn't Ctrl-F either. I'll keep my requests to myself and ride out whatever comes. Thanks for your time.
Re: Future graphics card emulation
Is the Matrox emulation still dead in the water? Even though it seemed really unique, simultaneously, I can see it being too big of a headache.
Also, I know someone mentioned the Number Nine Imagine 128, and that's basically a CAD card. But are there resources available for the Number Nine Revolution set? I'm only curious because it was, err, semi-successful, sort've...at least more so than a few others.
Also, I know someone mentioned the Number Nine Imagine 128, and that's basically a CAD card. But are there resources available for the Number Nine Revolution set? I'm only curious because it was, err, semi-successful, sort've...at least more so than a few others.
Re: Future graphics card emulation
On the PCX1/2 front, this repository just happened
https://github.com/powervr-graphics/PowerVR-Series1
No tech docs, but the simulat2 (PCX1) and simulat3 (PCX2) folders have a lot of juicy bits for emulation reference in there as that's simulator code (among hardware registers, etc).
https://github.com/powervr-graphics/PowerVR-Series1
No tech docs, but the simulat2 (PCX1) and simulat3 (PCX2) folders have a lot of juicy bits for emulation reference in there as that's simulator code (among hardware registers, etc).
Re: Future graphics card emulation
That's my question. I wonder if this program could somehow help emulate the graphics card (assuming its source code would be published)?
https://www.3dfxzone.it/dir/tools/3d_analyze/download/
https://www.3dfxzone.it/dir/tools/3d_analyze/download/
Re: Future graphics card emulation
All 3DAnalyze does is inject overrides of caps and ids for Direct3D and OpenGL. It won't emulate anything. Way back then, it was mostly used to try to get DX8/9 games to work on DX7 hardware (often to trainwreck/slow results), and its hooking wasn't very stable.