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[v16] VGABOMB/Artillery Combat FPU issues

Posted: Wed 04 Nov, 2020 4:00 am
by leilei
It's an early VGA artillery game from 1988 that uses VGA and can't start beyond the intro screen on anything using a FPU (including 387s). I don't know if it actually utilizes the FPU, it's made in Turbo Basic on a PS/2 Model 80.

Game works if I use a 486SX.